Many parameters affect the timeliness of student graduation, starting from the student's interest in certain majors, the type of class chosen, to the grades for each semester obtained. This is a determining factor in how students can graduate on time or not at the end of their education. So a model is needed to predict student graduation rates on time, using alumni data whose data is obtained from several universities in Palembang City. The model used is a Naïve Bayes algorithm which serves as a model for classification. The dataset used is alumni data that has been collected from several universities, while the attributes used are the Department, College, Class Type, Temporary IP Value from semester 1 to 4, graduation year, and college generation. Then from the attributes and models used, the researcher used the Python 3 programming language and the Jupyter Notebook tools to process the prepared dataset. Furthermore, the distribution of the dataset is divided by 70% for training data and 30% for testing data. To test the algorithmic process used by researchers using K-Fold Validation. The results of this study are the accuracy of the prediction model carried out, where the accuracy results obtained from the Python 3 programming language and the Naïve Bayes algorithm are 0.8103.
The 2013 curriculum is a new curriculum issued by the Ministry of Education and Culture of the Republic of Indonesia. The 2013 curriculum itself is a curriculum that prioritizes understanding, skills, and character education, where students are required to understand the material, be active in the discussion and presentation process and have high manners and discipline. This curriculum officially replaces the Education Unit Level Curriculum which has been implemented since 2006. However, there are still many teachers who find it difficult to apply this approach in teaching and using learning media, one of which is information technology. The results of the research explanation can be revealed that the readiness of teachers to use information technology in the 2013 curriculum is around 79% ready and categorized as high, in this case technology and information are not only used in the computer field but can also be used as learning media in the 2013 curriculum-scientific approach , without eliminating the essence of the basic concepts of the 2013 curriculum.
In 2009 Shopee is a platform electronic trading that was founded as the first market mobile-centric social where Shopee application users can shop, sell and explore anytime via smart phones safely and practically. Shopee application is influenced by several factors to produce a shopping system that fits the needs of its users, does not rule out the possibility that there are still users who feel disappointed with services Shopee, this is what makes the application users feel disappointed. in-depth measurement of which factors influence the attitude of acceptance of Shopee application among students. The research method uses exploratory with the number of respondents as many as 100 students. Data analysis techniques use technology acceptance models (TAM). The results showed that the factors Perceived usefulness, Perceived ease of use, Attitude, and Intention to use all had a significant effect on the acceptance of the use of Shopee applications among students. The overall test results producedR adjusted squares are by0.550 or 55% with T value on Perceived ease of use on Attitude having a value of 7.861, Perceived ease of useof Perceived ease of use has a value of 9,777, Attitude to Intention to use has a value of 8,476 so that these results indicate that the T value is greater than the 5% significance level and it can be concluded that the Perceived usefulness, Perceived ease of use, Attitude, and Intention to use mutual factors have a significant effect on Shopee application users among Students. Pada tahun 2009 Shopee merupakan platform perdagangan elektronik yang didirikan sebagai pasar mobile-sentris sosial yang pertama dimana pengguna aplikasi Shopee ini dapat melakukan belanja, menjual, dan menjelajahi kapan saja melalui ponsel pintar dengan aman dan praktis. Aplikasi Shopee dipengaruhi dari beberapa faktor untuk menghasilkan sistem belanja yang sesuai dengan kebutuhan penggunanya, tidak menutup kemungkinan bahwa masih ada pengguna yang merasa dikecewakan dengan pelayanan Shopee, hal inilah yang membuat para pengguna aplikasi merasa dikecewakan.Untuk meningkatkan kemudahan dan kenyamanan pengguna sistem maka perlu adanya pengukuran yang mendalam mengenai faktor mana yang mempengaruhi sikap penerimaan pengguna aplikasi Shopee di kalangan Masyarakat. Metode penelitian menggunakan eksploratori dengan jumlah responden sebanyak 100 orang pengguna. Teknik analisis data menggunakan technology acceptance model (TAM). Hasil penelitian menunjukkan bahwa faktor Perceived usefulness, Perceived ease of use, Attitude, dan Intention to use semua berpengaruh signifikan pada penerimaan penggunaan aplikasi Shopee dikalangan Mahasiswa. Hasil pengujian secara keseluruhan yang dihasilkan R squares adjusted sebesar 0.550 atau 55% dengan nilai T value pada Perceived ease of use terhadap Attitude memiliki nilai sebesar 7.861, Perceived ease of useterhadap Perceived ease of use memiliki nilai sebesar 9.777, Attitude terhadap Intention to use memiliki nilai sebesar 8.476 sehingga hasil ini menunjukkan bahwa nilai T value lebih besar dari taraf signifikansi 5% dan dapat diambil kesimpulan bahwa faktor Perceived usefulness, Perceived ease of use, Attitude, dan Intention to use saling berpengaruh signifikan terhadap pengguna aplikasi Shopee di kalangan pengguna..
Penelitian ini bertujuan untuk mengetahui bagaimana pelaksanaan Inovasi Pemerintah Gerakan Serentak Pemanfaatan Pekarangan Organik Dalam Meningkatan Ketahanan Pangan Di Kelurahan Lapajung Kabupaten Soppeng. Menggunakan metode kualitatif dengan tipe fenomenologi. Sumber data, yaitu primer dan sekunder, jumlah informan 5 (Lima) orang. Pengumpulan data menggunakan observasi, wawancara serta dokumentasi. Analisis data meliputi Reduksi data, penyajian data, dan penarikan kesimpulan. Hasil penelitian menunjukkan bahwa inovasi gerakan serentak pemanfaatan pekarangan organik (gertak petani) pada 1) Keuntungan relatif yang dimaksud disini adalah manfaat yang dirasakan oleh anggota kelompok/masyarakat dengan Adanya Inovasi Gerakan Serentak Pemanfaatan Pekarangan Organik (Gertak Petani) ini. 2) Kesesuaian adalah adanya pemahaman dan pembinaan langsung kepada masyarakat dalam pelaksanaan inovasi Gerakan Serentak Pemanfaatan Pekarangan Organik (Gertak Petani). 3) Kerumitan disini adalah Inovasi Gerakan Serentak Pemanfaatan Pekarangan Organik (Gertak Petani) yang masih lumayan baru dan berjalan kurang lebih 3 tahun sehingga memiliki tingkat kerumitan tersendiri. 4) Kemungkinan dicoba adalah dalam hal ini Inovasi Gerakan Serentak Pemanfaatan Pekarangan Organik (Gertak Petani) telah terlaksana sampai sekarang. 5) Kemudahan diamati adalah dalam pelaksanaan Inovasi Gerakan Serentak Pemanfaatan Pekarangan Organik (Gertak Petani) ini berharap kedepannya dan seterusnya dapat memberikan manfaat dan dampak yang baik kepada masayarakat.
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