Learning from home become one of the government's policies in overcoming the Covid-19 pandemic that hit Indonesia and even the world today. This becomes the foundation of learning activities that require to use of internet technology so that learning objectives continue to run and are achieved. The use of online learning must be well planned so that students can still be student-centered who can construct their knowledge with contextual abilities. Problem Base Learning Virtually (PBL-V) is one model that can be implemented in exploring student understanding. This type of research is quantitative descriptive with data collection techniques through a questionnaire using a Likert scale. The results of this assessment indicate a positive response strongly agreed as much as 53% of the use of PBL-V in the learning activities of the chemistry lessons. As many as 63% of students expressed strongly agree with the use of blended learning composition offline: online 10:90. Offline is carried out before the social restriction regulations are then carried out online learning so that learning objectives are still achieved during the Covid-19 pandemic.
AbstrakKemampuan membaca, komunikasi verbal, dan mengenal objek merupakan kegiatan belajar bagi anak sejak dini. Hal ini menjadikan pentingnya proses pembelajaran anak saat menginjak usia sekolah lanjut. PAUD/TA Cut Nyak Dien merupakan salah satu satuan Pendidikan usia dini, kegiatan pembelajarannya sudah baik namun guru masih kesulitan pada saat pembelajaran kemampuan tersebut dan masih lemahnya kemampuan membaca pada beberapa siswa, selain itu juga masih belum memanfaatkan IPTEK. Padahal anak-anak sudah mengenal gadget untuk bermain (game edukatif) menggunakan IPTEK.. Dengan demikian perlu dipikirkan bagaimana memberikan kegiatan belajar yang menarik, menyenangkan dan interaktif menggunakan teknologi IPTEK. Kegiatan yang dilakukan ini bertujuan untuk 1) meningkatkan pengetahuan guru tentang penggunaan media pembelajaran dengan bantuan Iptek; 2) memberikan alat peraga pendukung proses belajar memanfaatkan teknologi elektronik berjudul BOCAH GIMMICK (Boleh Membaca Hebat pakai Game Interactive). Bertujuan untuk mempermudah proses pembelajaran yang memanfaatkan IPTEK sebagai sarana belajar. Target luaran berupa aplikasi alat belajar yang menarik dan interaktif dan alat pendukung cerdas cermat yang memanfaatkan teknologi elektronik.Kata kunci : usia dini, teknologi, alat peraga
This study aims to improve the optimization of students in the ability to construct their knowledge in understanding the concepts of Basic Physics in particular Newton's Law with Inquiry-Heuristic Assisted Vee Aids. The type of research used in this study is the type of explanatory research and analysis used in this study using SPSS, Descriptive Interpretation, Pearson Correlation Interpretation, linear regression, ANOVA. The results showed that the Pearson correlation test showed a value of 0.666 shows a positive correlation between the ability of knowledge construction with learning outcomes. Analysis of the coefficient of determination is 0.444, which means that the influence of the ability of knowledge construction to learning outcomes is 44.4% with F value = 18,339. The regression model can be used to predict the participation variable. Thus it is stated that the ability of knowledge construction has a strong degree of closeness to learning outcomes.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.