A set of mobile robots is deployed on a simple curve of finite length, composed of a finite set of vital segments separated by neutral segments. The robots have to patrol the vital segments by perpetually moving on the curve, without exceeding their maximum speed. The quality of patrolling is measured by the idleness, i.e., the longest time period during which any vital point on the curve is not visited by any robot. Given a configuration of vital segments, our goal is to provide algorithms describing the movement of the robots along the curve so as to minimize the idleness.Our main contribution is a proof that the optimal solution to the patrolling problem is attained either by the cyclic strategy, in which all the robots move in one direction around the curve, or by the partition strategy, in which the curve is partitioned into sections which are patrolled separately by individual robots. These two fundamental types of strategies were studied in the past in the robotics community in different theoretical and experimental settings. However, to our knowledge, this is the first theoretical analysis proving optimality in such a general scenario. Throughout the paper we assume that all robots have the same maximum speed. In fact, the claim is known to be invalid when this assumption does not hold, cf. [Czyzowicz et al., Proc. ESA 2011].
A collection of n anonymous mobile robots is deployed on a unit-perimeter ring or a unit-length line segment. Every robot starts moving at constant speed, and bounces each time it meets any other robot or segment endpoint, changing its walk direction. We study the problem of position discovery, in which the task of each robot is to detect the presence and the initial positions of all other robots. The robots cannot communicate or perceive information about the environment in any way other than by bouncing. Each robot has a clock allowing it to observe the times of its bounces. The robots have no control on their walks, which are determined by their initial positions and the starting directions. Each robot executes the same position detection algorithm, which receives input data in real-time about the times of the bounces, and terminates when the robot is assured about the existence and the positions of all the robots. Some initial configuration of robots are shown to be infeasible-no position detection algorithm exists for them. We give complete characterizations of all infeasible initial configurations for both the ring and the segment, and we design optimal position detection algorithms for all feasible configurations. For the case of the ring, we show that all robot configurations in which not all the robots have the same initial direction are feasible. We give a position detection algorithm working for all feasible configurations. The cost of our algorithm depends on the number of robots starting their movement in each direction. If the less frequently used initial direction is given to k ≤ n/2 robots, the time until completion of the algorithm by the last robot is
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