This study aims to see how the implementation and students’ perceptions of e-learning type blended learning in Mathematics Capita Selecta course. The e-learning in this study utilized the Syarah portal, an online learning application developed by Universitas Maritim Raja Ali Haji (UMRAH) responding to the 4.0 era. This online learning using Syarah was the first time applied to research subjects, namely 35 students of Mathematics Capita Selecta Course year 2019. The data was collected from the results of the researchers' observations during the learning process and students’ responses to the questionnaire. The data were analyzed qualitatively to describe how the implementation of e-learning and how students’ perceptions about e-learning Syarah in supporting them to learn. The results of the analysis show that the Syarah system and students are ready for the implementation of online learning. Students’ confusion only occurs at the initial meeting of each type of e-learning activities designed by the researcher. Hereinafter, students could carry out learning well, even independently, but with clearly stated instructions. In addition, students were actively involved during the e-learning process. It also reveals that students felt more open to engaging in e-learning activities than when they were in class. In general, students gave positive responses to the use of Syarah in supporting blended learning.
Abstrak Tujuan penelitian ini adalah untuk mengkaji efektifitas pengembangan konten e-learning tipe blended learning sebagai respons pembelajaran 4.0 untuk online learning di Perguruan Tinggi. Integrasi online learning pada penelitian ini dilakukan dengan mengembangkan konten e-learning untuk mata kuliah Kapita Selekta Matematika berupa: bahan ajar, video pembelajaran, penugasan, forum diskusi, dan ujian online. Untuk mencapai tujuan tersebut, penelitian pengembangan ADDIE dilakukan pada subjek penelitian mahasiswa semester 2 tahun akademik 2017/2018 Program Studi Pendidikan Matematika. Data terdiri dari data hasil komentar dan saran ahli terhadap konten e-learning yang dikembangkan peneliti dan data hasil tes mahasiswa. Hasil penelitian menunjukkan bahwa konten e-learning efektif untuk mencapai tujuan pembelajaran pada subjek penelitian ini. AbstractThis research examines the effectiveness of online learning type blended learning in higher education. The integration of online learning was conducted by developing e-learning content for the Mathematics Capita Selecta course in the form of: teaching material, learning video, online assignment, discussion forum, and online quiz. ADDIE development research model was carried out involving subject of the second semester students of Mathematics Education Study Program in 2018/2019 academic year. The data collected were comments and advices from the expert about the e-learning content and student test results. The results showed that e-learning content was effective in achieving learning objectives on the subject of this study.
<p>By using this applied system, then the process of academic data collection in SMA / SMK easier and faster in data processing, because this applied system there are buttons that help for data processing and there are columns for searching data and others , And by using Black Box Testing (Boundary Value Analysis) data entry function can be accurate, appropriate functional and in making report of student, teacher and rapar more effective and efficient,Keywords: Academic, System, Black Box Testing</p>
<p><em><span style="font-size: medium;">In studying and visualizing computer devices students and students tend to experience difficulties when they want to learn and memorize computer units. This study aims to create a learning application about computer hardware by utilizing the development of Android-based smartphone technology using augmented reality technology. The development method used to build this application is the waterfall method. Making this application uses C # language and unity 3D game engine software. This application applies vuforia as SDK to create an augmented reality that runs on the Android OS and uses a virtual button located in the marker. This application provides information and displays 3D objects about computer hardware, specifically for processing units, namely processor, motherboard, RAM, hard drive and VGA. The chosen research subjects were students and students who had studied computer hardware components. This is determined to find out the difficulties faced by students and students in studying the material of computer hardware. The purpose of making this application is that students, students or even people outside the IT profession can study computer hardware material with the help of applications that provide 3D object models and relevant information without having to look at books or other media.</span></em></p><p><em><span style="font-size: medium;"> </span></em></p><p><span style="font-size: medium;"><em>Key Word </em>: <em>Android, Augmented Reality, Computer, Waterfall, Unity</em></span></p>
This study examines technology in mediating human capital, customer capital, and organizational capital on SMEs' performance during Covid-19. To test the hypothesis, the PLS-SEM method was applied. Data collection was conducted by sharing questionnaiers to 150 owners of small industrial cluster in East Java, Indonesia.The empirical results show that human capital and technology usage directly affect significantly on SMEs' performance. Furthermore, technology usage has a significant influence in mediating human capital on firms' performance. We provide implications for using technology for practice and using a socio-technical approach by SMEs to face challenges related to their work organization in response to COVID-19 while maintaining their activities. We hope that our reflection will be a source of thought for scholars and practitioners to explore further using technology for SMEs to secure business continuity during COVID-19.JEL Classification: O2, O34, M21How to Cite:Faisol, Astuti, P., Winarko, S. P. (2021). The Role of Technology Usage in Mediating Intellectual Capital on SMEs Performance During the Covid-19 Era. Etikonomi, 20(2), xx – xx. https://doi.org/10.15408/etk.v20i2.20172.
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