Abstract-Fog computing is a promising architecture to provide economic and low latency data services for future Internet of things (IoT)-based network systems. It relies on a set of lowpower fog nodes that are close to the end users to offload the services originally targeting at cloud data centers. In this paper, we consider a specific fog computing network consisting of a set of data service operators (DSOs) each of which controls a set of fog nodes to provide the required data service to a set of data service subscribers (DSSs). How to allocate the limited computing resources of fog nodes (FNs) to all the DSSs to achieve an optimal and stable performance is an important problem. In this paper, we propose a joint optimization framework for all FNs, DSOs and DSSs to achieve the optimal resource allocation schemes in a distributed fashion. In the framework, we first formulate a Stackelberg game to analyze the pricing problem for the DSOs as well as the resource allocation problem for the DSSs. Under the scenarios that the DSOs can know the expected amount of resource purchased by the DSSs, a many-to-many matching game is applied to investigate the pairing problem between DSOs and FNs. Finally, within the same DSO, we apply another layer of many-to-many matching between each of the paired FNs and serving DSSs to solve the FN-DSS pairing problem. Simulation results show that our proposed framework can significantly improve the performance of the IoT-based network systems.
With the advance of the Internet of Underwater Things, smart things are deployed under the water and form the underwater wireless sensor networks (UWSNs), to facilitate the discovery of vast unexplored ocean volume. A routing protocol, which is not expensive in packets forwarding and energy consumption, is fundamental for sensory data gathering and transmitting in UWSNs. To address this challenge, this paper proposes E-CARP, which is an enhanced version of the C hannel-Aware Routing Protocol (CARP) developed by S. Basagni et al., to achieve the location-free and greedy hop-by-hop packet forwarding strategy. Generally, CARP does not consider the reusability of previously collected sensory data to support certain domain applications afterwards, which induces data packets forwarding which may not be beneficial to applications. Besides, the PING-PONG strategy in CARP can be simplified for selecting the most appropriate relay node at each time point, when the network topology is relatively steady. These two research problems have been addressed by our E-CARP. Simulation results validate that our technique can decrease the communication cost significantly and increase the network capability to a certain extent.
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