Head pose estimation has been an integral problem in the study of face recognition systems and human-computer interfaces, as part of biometric applications. A fine estimate of the head pose angle is necessary and useful for several face analysis applications.To determine the head pose, face images with varying pose angles can be considered to be lying on a smooth low-dimensional manifold in high-dimensional image feature space. However, when there are face images of multiple individuals with varying pose angles, manifold learning techniques often do not give accurate results. In this work, we propose a framework for a supervised form of manifold learning called Biased Manifold Embedding to obtain improved performance in head pose angle estimation. This framework goes beyond pose estimation, and can be applied to all regression applications. This framework, although formulated for a regression scenario, unifies other supervised approaches to manifold learning that have been proposed so far. Detailed studies of the proposed method are carried out on the FacePix database, which contains 181 face images each of 30 individuals with pose angle variations at a granularity of 1 • . Since biometric applications in the real world may not contain this level of granularity in training data, an analysis of the methodology is performed on sparsely sampled data to validate its effectiveness. We obtained up to 2 • average pose angle estimation error in the results from our experiments, which matched the best results obtained for head pose estimation using related approaches.
This paper describes the iCare Interaction Assistant, an assistive device for helping the individuals who are visually impaired during social interactions. The research presented here addresses the problems encountered in implementing real-time face recognition algorithms on a wearable device. Face recognition is the initial step towards building a comprehensive social interaction assistant that will identify and interpret facial expressions, emotions and gestures. Experiments conducted for selecting a face recognition algorithm that works despite changes in facial pose and illumination angle are reported. Performance details of the face recognition algorithms tested on the device are presented along with the overall performance of the system. The specifics of the hardware components used in the wearable device are mentioned and the block diagram of the wearable system is explained in detail.
This paper presents a scheme for using tactile rhythms to convey interpersonal distance to individuals who are blind or visually impaired, with the goal of providing access to non-verbal cues during social interactions. A preliminary experiment revealed that subjects could identify the proposed tactile rhythms and found them intuitive for the given application. Future work aims to improve recognition results and increase the number of interpersonal distances conveyed by incorporating temporal change information into the proposed methodology.
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