The purpose of this article are (1). Education process could be shown on the spread of education result that pointed at the experience effect concerning with the self development (mind), characters and physical ability. (2) education system that should be known of each teacher there are four competences. They are proffessional competence, social competence, individually competence and paedagogic competence. (3) the knowledge that must be mastery consist of the value and moral of scientific that consistent and resposible to the professionality of teacher duty giude. By this explanation could breakdown as follows, they are (a) a teacher could planned the program learning activities process (b) capability to implemented the learning process and (c) capability for evaluataionKeywords: competence, educated, moral value, and characters.
The objective of this research were to incerased students in reading comprehension at the 4th grade concluded that (1) highly speed reading without ignoring the students understanding, to gained the fact information, special fact and conclusion (2) the percentage of reading comprehension technique scanning in each cycles level of learning activity became high. The result of each cycle by the implementation scanning technique to improve speed reading showed at the first cycle was 4 (47,94%) students were achieved the KKM of 17 students, while the second cycle the students learning activities achieved 14 (76,95 %) of completeness of the students result. Based on the result of the implementation scanning technic using in speed reading concluded that this technic could be used as a strategy and technique in achieved the students reading competence and students developing skills in learning a language skill at SD Negeri 35 Kota Ternate and could be threaten in another elementary school level.
Penelitian ini dilakukan untuk mengetahui bagaimana penggunaan role play dalam meningkatkan kemmapuan berbicara sisiwa kelas IV SD Negeri 3 Guruapin, serta untuk mengetahui sejauhmana penggunaan role play dalam meningkatkan kemampuan berbicara siswa kelas IV SD Negeri 38 Kota Ternate. Penelitian ini dilaksanakan di kelas IV dengan melibatkan 37 siswa dan guru kelas sebagai sumber data. Metode penelitian yang digunakan adalah penelitian tindakan kelas dengan 2 siklus pembelajaran. Setiap siklus terdiri dari 4 tahapan, yakni perencanaan, pelaksanaan, observasi, dan refleksi. Penelitian dilaksanakan dalam dua siklus. Setiap sikluas dilaksanakan dua kali tatap muka. Dari hasil penelitian tindakan kelas tentang penggunaan role play dalam meningkatkan kemampuan berbicara siswa kelas IV SD Negeri 38 Kota Ternate dapat ditemukan bahwa siklus I terdapat 18 siswa atau 48.64% siswa dinyatakan tuntas belajar, sementara 19 siswa atau 51.35% siswa dinyatakan belum tuntas. Kemudian meningkat pada tindakan siklus II yaitu sebanyak 30 siswa atau 81.08% dinyatakan mencapai ketuntasan belajar, dan terdapat 7 siswa atau 18.91% siswa dinyatakan belum tuntas. Adapun peningkatan dari tindakan siklus I ke siklus II adalah sebesar 31.44%. Kata Kunci: Bahasa Indonesia, Berbicara, Role Play
The objectives of these research was to developed student’s competence of writing a paragraph in using Concept sentence. These Classroom action research held at the 3rd grade of SDN 20 West Halmahera at the year of 2018-2019. The type of this research was classroom action research and consist of two cycles that includes in planning, action, observation and reflection. The technique that used in this research were, observation, interviews and evaluation. The result of this researched concluded that in using concept sentence increased students competence in writing a paragraph proved by some items consisted of (1) concept sentence correctly implemented (2) the setting or placement of the punctuation and letter were correctly (3) the students chosen of words in thir thought based on the key words (4) the interrelation of each sentence in a paragraph was correctly design.Key Words: Improving, concept sentence model, writing paragraph
The research objectives consist of (1) Increasing prewriting activity through words card at 3rd grade of SDNegeri Bajo and (2) Increasing students prewriting activities through word cards. There were 22 students became the respondents of this reearch and this research used quantitative and qualitative approach with classroom action research (CAR). The result of this research showed that there was significant difference between 1st cycle and 2nd cycle showed up that there were positive and negatively reacting respond by the students. In using word cards media showed that students were more enjoyable in learning process. Based on the research result of learning foundout that 7,1 % average. It is proved that card words media could improved students competence in learning prewriting in cycle one with categorize suficiently. While in the second cycle became 19 students passed attend their evaluation or 19 students of 20 students, thus the percentage reach 95 %. Based on the second cycle of the research, the researcher assumed that the students prewriting competence through word cards increase at 3rd grade of SDNegeri Bajo.
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