Due to the fact much of today's data can be represented as graphs, there has been a demand for generalizing neural network models for graph data. One recent direction that has shown fruitful results, and therefore growing interest, is the usage of graph convolutional neural networks (GCNs). They have been shown to provide a significant improvement on a wide range of tasks in network analysis, one of which being node representation learning. The task of learning low-dimensional node representations has shown to increase performance on a plethora of other tasks from link prediction and node classification, to community detection and visualization. Simultaneously, signed networks (or graphs having both positive and negative links) have become ubiquitous with the growing popularity of social media. However, since previous GCN models have primarily focused on unsigned networks (or graphs consisting of only positive links), it is unclear how they could be applied to signed networks due to the challenges presented by negative links. The primary challenges are based on negative links having not only a different semantic meaning as compared to positive links, but their principles are inherently different and they form complex relations with positive links. Therefore we propose a dedicated and principled effort that utilizes balance theory to correctly aggregate and propagate the information across layers of a signed GCN model. We perform empirical experiments comparing our proposed signed GCN against state-of-the-art baselines for learning node representations in signed networks. More specifically, our experiments are performed on four realworld datasets for the classical link sign prediction problem that is commonly used as the benchmark for signed network embeddings algorithms.
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Recent years have witnessed rapid developments on social recommendation techniques for improving the performance of recommender systems due to the growing influence of social networks to our daily life. The majority of existing social recommendation methods unify user representation for the user-item interactions (item domain) and useruser connections (social domain). However, it may restrain user representation learning in each respective domain, since users behave and interact differently in the two domains, which makes their representations to be heterogeneous. In addition, most of traditional recommender systems can not efficiently optimize these objectives, since they utilize negative sampling technique which is unable to provide enough informative guidance towards the training during the optimization process. In this paper, to address the aforementioned challenges, we propose a novel deep adversarial social recommendation framework DASO. It adopts a bidirectional mapping method to transfer users' information between social domain and item domain using adversarial learning. Comprehensive experiments on two real-world datasets show the effectiveness of the proposed framework.
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