The article defines and substantiates didactic conditions of digital formation competences of students of pedagogical universities: actualization of motivational value training of students of pedagogical universities; organization of interaction between students and teachers of pedagogical universities on the Internet through the creation of digital information educational environment; creation of individual educational trajectories of students.
The features of modeling of the cognitive component of social and humanitarian systems have been considered. An example of using multiscale, multifractal and network complexity measures has shown that these and other synergetic models and methods allow us to correctly describe the quantitative differences of cognitive systems. The cognitive process is proposed to be regarded as a separate implementation of an individual cognitive trajectory, which can be represented as a time series and to investigate its static and dynamic features by the methods of complexity theory. Prognostic possibilities of the complex systems theory will allow to correct the corresponding pedagogical technologies.
The purpose of this study is development of RPG-game with built-in adaptive artificial intelligence on the Unity game engine. Objectives of study: development of the system of adaptation of playing situations depending on the actions of player and attachment of this mechanism to the playing process. The object of research: computer RPG-games on the game engines. The subject of research: computer RPG-games with built-in adaptive artificial intelligence on the game engines. Results of the study is developed RPG-game with built-in adaptive artificial intelligence. Метою дослідження є розробити комп’ютерну RPG-гру із вбудованим адаптивним штучним інтелектом за допомогою рушія Unity. Задачі дослідження: розробка системи адаптації ігрових ситуацій залежно від дій гравця та прив’язка цього механізму до ігрового процесу. Об’єкт дослідження: комп’ютерні RPG-ігри на базі ігрових рушіїв. Предмет дослідження: комп’ютерні RPG-ігри із вбудованим штучним інтелектом на базі ігрових рушіїв. Результатами дослідження є розроблена RPG-гра із вбудованим адаптивним штучним інтелектом.
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