2010
DOI: 10.1007/978-3-642-15892-6_6
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A Multimodal Real-Time Platform for Studying Human-Avatar Interactions

Abstract: Abstract. A better understanding of the human user's expectations and sensitivities to the real-time behavior generated by virtual agents can provide insightful empirical data and infer useful principles to guide the design of intelligent virtual agents. In light of this, we propose and implement a research framework to systematically study and evaluate different important aspects of multimodal real-time interactions between humans and virtual agents. Our platform allows the virtual agent to keep track of the … Show more

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Cited by 5 publications
(1 citation statement)
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“…(Kulms and Kopp, 2016) explicitly target embodiment effects. There are some early examples motivating the methodological aspects of investigations of HAII, though they concentrate on emulating investigability by desktop applications (Zhang et al, 2010;Bickmore et al, 2013;Mattar et al, 2015). However, none of the approaches motivate to utilize the increased design and effect space of XR, e.g., to provide situated and/or embodied interactions in a simulated reallike context.…”
Section: Figure 3 |mentioning
confidence: 99%
“…(Kulms and Kopp, 2016) explicitly target embodiment effects. There are some early examples motivating the methodological aspects of investigations of HAII, though they concentrate on emulating investigability by desktop applications (Zhang et al, 2010;Bickmore et al, 2013;Mattar et al, 2015). However, none of the approaches motivate to utilize the increased design and effect space of XR, e.g., to provide situated and/or embodied interactions in a simulated reallike context.…”
Section: Figure 3 |mentioning
confidence: 99%