2016
DOI: 10.1007/978-3-319-40651-0_30
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An Immersive VR Experience to Learn the Craft of Printmaking

Abstract: Abstract. This paper presents the AMICA VR system, aiming at exploiting immersive visualization paradigms enabling visitors to be physically and emotionally involved in a virtual experience conceived for the dissemination of the activities related to craftsmanship of printmaking. The developed platform aims at spreading a better knowledge about printmaking by appropriately using Interactive Digital Storytelling and Immersive Virtual Environments, exploiting their features in terms of presence, immersion, inter… Show more

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Cited by 10 publications
(5 citation statements)
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“…VHs have also been used for preserving and simulating cultures [47] and teaching crafts. For example, [48] utilizes VHs in a virtual environment for teaching the craft of printmaking, [49] utilizes VR as a tool for communicating the craftsmanship of engraving, and [50][51][52][53] present solutions developed for craft training using tools and machines manipulated by VHs. In [54], Danks et.…”
Section: Virtual Humansmentioning
confidence: 99%
“…VHs have also been used for preserving and simulating cultures [47] and teaching crafts. For example, [48] utilizes VHs in a virtual environment for teaching the craft of printmaking, [49] utilizes VR as a tool for communicating the craftsmanship of engraving, and [50][51][52][53] present solutions developed for craft training using tools and machines manipulated by VHs. In [54], Danks et.…”
Section: Virtual Humansmentioning
confidence: 99%
“…The use of animated DHs is fundamental when dealing with intangible cultural heritage 13 as this type of heritage is often related to human actions, skills, and knowledge which is difficult to describe and represent utilizing texts or photos. Due to technological advancements, motion capture techniques, applied to the artisans while producing their crafts, bring a safeguarding possibility to the know‐how 33 and a new dimension in communicating skills and knowledge onto others 34 . Indeed, the visualization of craft processes within inhabited virtual environments increases the usability and educational value of craft representation 35 .…”
Section: The Making Of the Virtual Craft Workersmentioning
confidence: 99%
“…VHs have been also used for preserving and simulating cultures [19] and teaching crafts. For example, [20] utilize VHs in VE for teaching the craft of printmaking, while [21] utilizes VR as a tool for communicating the craftsmanship of engraving. In [22], Danks et.…”
Section: Background and Related Workmentioning
confidence: 99%