ACM SIGGRAPH 2007 Papers 2007
DOI: 10.1145/1275808.1276499
|View full text |Cite
|
Sign up to set email alerts
|

Bubbling and frothing liquids

Abstract: We present a discrete particle based method capable of creating very realistic animations of bubbles in fluids. It allows for the generation (nucleation) of bubbles from gas dissolved in the fluid, the motion of the discrete bubbles including bubble collisions and drag interactions with the liquid which could be undergoing complex free surface motion, the formation and motion of coupled foams and the final dissipation of bubbles. This allows comprehensive simulations of dynamic bubble behavior. The underlying … Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

0
15
0

Year Published

2009
2009
2020
2020

Publication Types

Select...
4
2
1

Relationship

0
7

Authors

Journals

citations
Cited by 32 publications
(15 citation statements)
references
References 22 publications
0
15
0
Order By: Relevance
“…Therefore, we do not need to calculate the drag forces of particles which are located in lower portion of air bubble. Hong et al [12] and Cleary et al [3] computed the interaction between water and air bubbles at each SPH particle. Then, as they use in the right-hand image in Fig.…”
Section: The Drag Force At a Bubble Surfacementioning
confidence: 99%
“…Therefore, we do not need to calculate the drag forces of particles which are located in lower portion of air bubble. Hong et al [12] and Cleary et al [3] computed the interaction between water and air bubbles at each SPH particle. Then, as they use in the right-hand image in Fig.…”
Section: The Drag Force At a Bubble Surfacementioning
confidence: 99%
“…Frank et al [16] captured small visual detail with an octree data structure. Impressive effects of bubbles [8][9][10][11][12] ,gases [6] , smoke [4,28] , fluid [1,7,17,[29][30][31][32][33][34][35] , fire [14] , explosion [15] were generated. The above devoted to free flows' realistic effects.…”
Section: Previous Workmentioning
confidence: 99%
“…Realistic effects of fluids' free flows have obtained, such as curling smoke [1][2][3][4][5][6][7] , bubbles [8][9][10][11][12] , sparkling fire [13][14][15] and splashing water [16][17][18] . In addition, animators want to get controlled fluid animations and desired artistic effects by controlling the fluid's flowing path or the target shapes.…”
Section: Introductionmentioning
confidence: 99%
“…However, the methods developed to date have focused on handling relatively large bubbles due to the numerical limitations of grid-based solvers. Alternatively, particle-particle interaction models for simulating thousands of small bubbles have also been presented [Müller et al 2005;Cleary et al 2007;Hong et al 2008;Mihalef et al 2009]. However, simulation of millions of dispersed bubbles using these models is impractical, as it requires the direct computation of the interactions among vast collections of particles.…”
Section: Introductionmentioning
confidence: 99%
“…Zheng et al [2006] developed a regional level set method to capture the very thin interfaces of bubbles, and extended this work by introducing a volume control method for bubbles and foams. Alternatively, based on smoothed particle hydrodynamics (SPH) [Monaghan 1992], Muller et al [2005 developed a twophase fluid solver and Cleary et al [2007] devised a simulation method for bubbling and frothing liquids. These methods mainly focus on the dynamics of large bubbles or gas-liquid interfaces.…”
Section: Introductionmentioning
confidence: 99%