Proceedings of the 2012 ACM Symposium on Principles of Distributed Computing 2012
DOI: 10.1145/2332432.2332444
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Collaborative search on the plane without communication

Abstract: We generalize the classical cow-path problem [7, 14, 38, 39] into a question that is relevant for collective foraging in animal groups. Specifically, we consider a setting in which k identical (probabilistic) agents, initially placed at some central location, collectively search for a treasure in the two-dimensional plane. The treasure is placed at a target location by an adversary and the goal is to find it as fast as possible as a function of both k and D, where D is the distance between the central location… Show more

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Cited by 83 publications
(103 citation statements)
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“…Ants Nearby Treasure Search (ANTS) is a problem in which k identical agents, initially placed at some central location, collectively search for a treasure in a two-dimensional plane. This problem can be resolved by a collection of identical ants that does not communicate between each other [31]. Some works present a survey on online algorithms for searching and exploration in the plan [32].…”
Section: Related Workmentioning
confidence: 99%
“…Ants Nearby Treasure Search (ANTS) is a problem in which k identical agents, initially placed at some central location, collectively search for a treasure in a two-dimensional plane. This problem can be resolved by a collection of identical ants that does not communicate between each other [31]. Some works present a survey on online algorithms for searching and exploration in the plan [32].…”
Section: Related Workmentioning
confidence: 99%
“…The performance of an online algorithm is measured by its competitive ratio, i.e., the worst-case ratio of its cost with respect to the offline cost, which is the search time of the optimal algorithm with full a priori knowledge of the environment and the target placement. Many search problems, especially for geometric environments, are analyzed from this perspective, in particular when the cost of the offline solution is just the distance to the target; see [4,13,25,30].…”
Section: Related Workmentioning
confidence: 99%
“…However, optimization of the search by the use of multiple robots often involves coordination issues, where the searchers need to communicate in order to synchronize their efforts and adequately split the entire task into portions assigned to individual robots (cf. [13,23,25,27]). As this objective is often not easy to achieve, some multi-robot search problems turn out to be NP-hard (e.g., see [27]).…”
Section: Related Workmentioning
confidence: 99%
“…A direct communication via WIFI model is used between robots and their neighbors. The paper [11], introduce the ANTS (Ants Nearby Treasure Search) problem, in which k identical agents, initially placed at some central location, collectively search for a treasure in a two-dimensional plane, without any communication between them. A survey of online algorithms for searching and exploration in the plane is given in [34].…”
Section: Related Workmentioning
confidence: 99%
“…The random walk is the best option when there is some degree of uncertainty in the environment and a reduced perceptual capabilities [10] because it is simple, needs no memory and self-stabilizes. However, it is inefficient in a two-dimensional infinite grid, where it results in an infinite searching time, even if the target is nearby [11], it results also in energy consumption and malfunction risks. To deal with these limits, some effective ways to coordinate multiple agents in their searching task need to take place.…”
Section: Introductionmentioning
confidence: 99%