2019
DOI: 10.1016/j.procs.2019.11.158
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English Education Game using Non-Player Character Based on Natural Language Processing

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Cited by 41 publications
(23 citation statements)
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“…"Blog is a forumfor anyone who wants to express opinion,or share information personally orsocially. Blogs can be used for writing andVlog can be used for communication" (Yunanto et al, 2019). berpendapat bahwa belajar adalah perbuatan untuk memperoleh kebiasaan, ilmu pengetahuan dan berbagai sikap.…”
Section: Belajar Dan Hasil Belajar Bahasa Inggrisunclassified
“…"Blog is a forumfor anyone who wants to express opinion,or share information personally orsocially. Blogs can be used for writing andVlog can be used for communication" (Yunanto et al, 2019). berpendapat bahwa belajar adalah perbuatan untuk memperoleh kebiasaan, ilmu pengetahuan dan berbagai sikap.…”
Section: Belajar Dan Hasil Belajar Bahasa Inggrisunclassified
“…In the educational process, students are taught noble character; however, in the National Examination implementation, students are taught dishonesty which is extremely contrasting with the nation's character (Haniah et al, 2020;Zurqoni et al, 2018). Furthermore, character education as the educational reformation will be accomplished with the proper cooperation from the government as the policy maker, schools as the education administration unit integrating character education in the curriculum, and also teachers as the role model, parents as the first teacher of children's character, as well as society reflecting the culture and characters of the nation in daily life (Buchori Muslim, 2020;Pike et al, 2021;Yunanto et al, 2019). The success of character education will be visible if all components practice their respective function as best as they can (Sari, 2019;Solfema et al, 2019).…”
Section: Introductionmentioning
confidence: 99%
“…Create adventure platformer game to teach geometry, however this research did not use any evaluation method (Kartika et al, 2018). Research create Fighting-based game with grammar quiz as it's weapon and using usability test as evaluation method (Yunanto et al, 2019). There are more research in educational game than what already mentioned above, however there still more untouched field remain as the genre of game still grew large, but the variety of genre itself need to be tested it's effectiveness in delivering learning material.…”
Section: Introductionmentioning
confidence: 99%