2013 16th International Conference on Advanced Robotics (ICAR) 2013
DOI: 10.1109/icar.2013.6766527
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Evaluation of physics engines for robotic simulations with a special focus on the dynamics of walking robots

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Cited by 18 publications
(11 citation statements)
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“…The reality gap between simulated outcomes and the real world experiment depends on various factors: The simulation software, computational power, which includes memory and CPU cores as well as the ability of using multiple CPU cores [23], and physics engines used within the simulation software [24,25]. Often, a distinction is made between open source and commercial [26], which relates to both software and physics engines.…”
Section: Solution Methodsmentioning
confidence: 99%
“…The reality gap between simulated outcomes and the real world experiment depends on various factors: The simulation software, computational power, which includes memory and CPU cores as well as the ability of using multiple CPU cores [23], and physics engines used within the simulation software [24,25]. Often, a distinction is made between open source and commercial [26], which relates to both software and physics engines.…”
Section: Solution Methodsmentioning
confidence: 99%
“…These algorithms and approximations are similar in the most physics engine, but there are significant differences in detail. In previous work, we evaluated three different physics engines with the aim to find the best suited engine for walking robot simulations [14]. Fig.…”
Section: Requirements For Simulation Of Multi-legged Robotsmentioning
confidence: 99%
“…Some of these requirements are directly related to the underlying physics engine used in the simulation. comparison of the underlying friction model [14] There are several advanced real-time capable physics engines that can be used to simulate robotics applications. Deciding which engine to use strongly depends on the requirements of the scenario.…”
Section: Requirements For Simulation Of Multi-legged Robotsmentioning
confidence: 99%
“…The robot has to reason over a history of partial observations to efficiently explore where the target object might be. Furthermore, it is notoriously hard to predict the outcome of an action in multicontact physics environments [4], [5], [6], [7]. Modelling error on the physics parameters such as friction, inertia, and objects shapes impede open-loop execution of long action sequences.…”
Section: Introductionmentioning
confidence: 99%