2016
DOI: 10.1007/978-981-10-3023-9_11
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Finding Comfortable Settings of Snake Game Using Game Refinement Measurement

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Cited by 9 publications
(5 citation statements)
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“…Note that we assume the estimation of the plausible candidates as described in Eq. (8). From Figure 3 we conjecture that the parameter c relates Remark 3.…”
Section: Possible Interpretations For Game Refinement Measurementioning
confidence: 85%
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“…Note that we assume the estimation of the plausible candidates as described in Eq. (8). From Figure 3 we conjecture that the parameter c relates Remark 3.…”
Section: Possible Interpretations For Game Refinement Measurementioning
confidence: 85%
“…In particular, game refinement theory gives a measure to quantify the sophistication of a game. This enables to obtain the deep insight into the current game and improve the quality of the game [7,8].…”
Section: Introductionmentioning
confidence: 99%
“…Determining the match between the considered game progress model and game information is an essential and challenging task. The current game progress model is mainly used for board or tabletop games [25,31,32], time-limited games [33][34][35], scorelimited games [28,33,35], and video games [36,37]. For a board game, a move selection model was adopted, where an efficient algorithm (such as αβ algorithm) or players with sufficient ability (such as Grandmaster), was/were able to derive a few plausible options (b) from all possible options (i.e., branching factors of a tree-search, B).…”
Section: Original Game Progress Modelmentioning
confidence: 99%
“…In this work, we implemented the Snake Game in Python as the testbed of autonomous agents. We adopted the settings of the Snake Game as recommended by [8]. Specifically, the size of the game map is set to 240×240 in pixel and divided into 12×12 equally large grids.…”
Section: A Game Environmentmentioning
confidence: 99%