Iceap 2019 2019
DOI: 10.26499/iceap.v0i0.202
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Game-Based Learning: Teachers’ Attitude and Intention to Use Quizizz in the Learning Process

Abstract: The use of technology in educational settings has many influences, such as ease of information access, teachers work efficiency and increasing student motivation. Quizizz is one of the game-based learning assessment tools that have many benefits, not only make it easy to monitor students' understanding, but also enhance student engagement. Teachers, as the main element in the learning process, are required to increase their capacity to keep up with technological developments. The purpose of this study is to in… Show more

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Cited by 14 publications
(20 citation statements)
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“…The Quizizz application does not require a big screen, so it is accessible through smartphones. The question in Quizizz application can also be given to students as homework [11]. This is in line with the advantages that are felt to be the most beneficial of this application.…”
Section: Introductionmentioning
confidence: 55%
“…The Quizizz application does not require a big screen, so it is accessible through smartphones. The question in Quizizz application can also be given to students as homework [11]. This is in line with the advantages that are felt to be the most beneficial of this application.…”
Section: Introductionmentioning
confidence: 55%
“…The Quizizz application does not require a large layer so that it can be accessed via a smartphone. Questions in the Quizizz application can also be given to students as homework [9]. This is in line with the advantages that this application finds most useful.…”
Section: Introductionmentioning
confidence: 57%
“…Akhtar also asserts that Quizizz functions as game-based learning, becoming a medium with various benefits. Teachers observe students' understanding and their involvement (Akhtar et al, 2019). Mac Namara and Murphy stated that the Quizizz app is appropriate to be incorporated in the learning process as it has a colorful display, along with graphics in the form of audio games where the player can choose one's avatar (Mac Namara & Murphy, 2017).…”
Section: Theoretical Supportmentioning
confidence: 99%