Effort and reward jointly shape many human decisions. Errors in predicting the required effort needed for a task can lead to suboptimal behavior. Here, we show that effort estimations can be biased when retrospectively reestimated following receipt of a rewarding outcome. These biases depend on the contingency between reward and task difficulty and are stronger for highly contingent rewards. Strikingly, the observed pattern accords with predictions from Bayesian cue integration, indicating humans deploy an adaptive and rational strategy to deal with inconsistencies between the efforts they expend and the ensuing rewards.Aye, and I saw Sisyphus in violent torment, seeking to raise a monstrous stone with both his hands.Homer, Book XI of The Odyssey T he adage "it was well worth the effort" highlights an assumed interdependency between attainment of reward and retrospective effort assignment. Despite its ubiquity we know little about the nature of these retrospective effort estimations. Previous studies have focused on the interaction of effort and reward as costs and benefits when a choice is to be made (1-5). Whether receipt of reward influences a retrospective estimation of effort is not known. Intuitively, we assume to have immediate and unbiased access to internal representations of how much "effort" we expended in an endeavor. Here, we demonstrate that retrospective estimation of effort is strongly affected by the amount of monetary reward attained and, as such, is profoundly biased. This bias adheres to established principles of Bayesian cue integration (6-8) and, on this basis, is not irrational.In a behavioral experiment, participants pressed two buttons on a keyboard to push a ball up a virtual ramp and rated their experienced physical effort in each trial ( Fig. 1; see also SI Materials and Methods for additional information regarding the task). The ball rolled back by a constant amount on each frame of the display, hence simulating a gravity force that varied so as to manipulate task difficulty (n = 6 difficulty levels, adjusted individually for each participant). Successful trials where participants managed to push the ball all of the way up the ramp were rewarded. Reward was contingent upon task difficulty (with values drawn from six Gaussian distributions with means from 1.5 to 6.5 cents) and the strength of this contingency varied across different blocks of the experiment (SDs of 1.2 or 2.5 cents). Additionally, we included a control experiment in which reward receipt was unrelated to task difficulty (SD = ∞).The reward information was presented either before or after the rating of effort (in 90% and 10% of trials, respectively). Trials in which reward was shown after the estimation of effort served as a reference, because here subjects are not influenced by preceding reward information. Participants were instructed to pay attention to all information presented in a trial, including a brief color change of the ball (50% of the trials), which they needed to detect on each trial. This manipulation was...