Many studies have been made on location estimation under indoor environments which GPS signals do not reach, and, as a result, a variety of estimation methods have been proposed. In this paper, we deeply consider a problem of location estimation in a ship with a multi-story structure, and investigate a location estimation method using the fingerprint scheme based on the K-Nearest Neighbor algorithm. A reliable DB is constructed by measuring 100 received signals at each of 39 RPs in order to employ the fingerprint scheme, and, based on the DB, a simulation to estimate the location of a randomly-positioned terminal is performed. The simulation result confirms that the performance of location estimation by the fingerprint scheme is quite satisfactory.