2015
DOI: 10.1080/14626268.2015.1087410
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Impact of digital traces on the appreciation of movie contents

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Cited by 4 publications
(2 citation statements)
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“…In the HCI literature on reminiscing and storytelling we observed examples of digital objects enriched with (other) digital information, and integrations of the digital and the physical to combine the best of both worlds (e.g. Banks and Sellen, 2009;Frohlich, 2004;Van den Hoven and Eggen, 2005;Lee et al, 2015). We also found differences in how closely the cues that the object collects or provides are attached to or incorporated in the object.…”
Section: Insight 4: Augmentation and Repurposingmentioning
confidence: 82%
See 1 more Smart Citation
“…In the HCI literature on reminiscing and storytelling we observed examples of digital objects enriched with (other) digital information, and integrations of the digital and the physical to combine the best of both worlds (e.g. Banks and Sellen, 2009;Frohlich, 2004;Van den Hoven and Eggen, 2005;Lee et al, 2015). We also found differences in how closely the cues that the object collects or provides are attached to or incorporated in the object.…”
Section: Insight 4: Augmentation and Repurposingmentioning
confidence: 82%
“…The original object and added cue can be completely separate, which allows for repurposing of the objects as well, or closely connected to the application or object itself. For example, in a study on traces to movie content by Lee et al (2015), pictures of the audience were automatically printed after the movie had finished, as a trace of the movie watching experience. These images are separated from its digital object and can be used in other locations and situations.…”
Section: Insight 4: Augmentation and Repurposingmentioning
confidence: 99%