Volume 4: 24th Computers and Information in Engineering Conference 2004
DOI: 10.1115/detc2004-57660
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MIVAS: A Multi-Modal Immersive Virtual Assembly System

Abstract: Evaluation and planning of assembly processes in virtual environments have become an active research area in engineering community. However, planning of complex assemblies in virtual environments, especially large-scale virtual environments, is still hindered by limitations like unnatural user interaction, insufficient frame rates, and deficiencies in processing of assembly constraints. In this paper, we present MIVAS, a Multi-modal Immersive Virtual Assembly System. By viewing the virtual assembly system as a… Show more

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Cited by 48 publications
(36 citation statements)
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“…Immersive environment; realistic hand interaction; documentation of assembly plans (Wan et al, 2004) Cybergrasp SHARP Portable system; network module for collaborative assembly; subassemblies capability (Seth et al, 2006) Dual Phantom desktop HAMMS Test bed to investigate user interactions and response while performing various engineering tasks, physics-based (Ritchie et al, 2008a, b) Single Phantom Omni HIVEx Designed for training; imitates real scenarios; pleasurable to use; HMD visualization (Bhatti et al, 2009) Phantom Omni and data glove VEDAP-II Multiple DOF force feedback; focused on modelling the dynamic behaviour of parts Cybergrasp MRA Mixed reality application for the assessment of manual assembly; double hand assembly; demonstrates assembly procedures (Bordegoni et al, 2009) Virtuose 6D35-45 and CyberGlove…”
Section: Mivasmentioning
confidence: 99%
“…Immersive environment; realistic hand interaction; documentation of assembly plans (Wan et al, 2004) Cybergrasp SHARP Portable system; network module for collaborative assembly; subassemblies capability (Seth et al, 2006) Dual Phantom desktop HAMMS Test bed to investigate user interactions and response while performing various engineering tasks, physics-based (Ritchie et al, 2008a, b) Single Phantom Omni HIVEx Designed for training; imitates real scenarios; pleasurable to use; HMD visualization (Bhatti et al, 2009) Phantom Omni and data glove VEDAP-II Multiple DOF force feedback; focused on modelling the dynamic behaviour of parts Cybergrasp MRA Mixed reality application for the assessment of manual assembly; double hand assembly; demonstrates assembly procedures (Bordegoni et al, 2009) Virtuose 6D35-45 and CyberGlove…”
Section: Mivasmentioning
confidence: 99%
“…In addition, when combined with accurate models (e.g., parametric surface representations, or B-Rep solids) constraint-based approaches allow users to manipulate and position parts in an assembly with very high fidelity. However, some of these applications required special CAD toolkits to extract relevant CAD metadata ( Figure 10) that was required for preparing an assembly scenario [65,74,123]. These special data requirements and their dependence on specific CAD systems prevented widespread acceptance of these applications.…”
Section: Collision Snappingmentioning
confidence: 99%
“…The resulting lack of part shape accuracy of such approaches presents problems when detailed contact information is necessary. Simulating complex part interactions such as grasping is also demanding as it requires the simulation to detect collisions and generate contact forces accurately for each individual finger [74,75,87,115]. Maintaining update rates for haptic interaction (~1 KHz) while performing highly accurate collision/physics computations in complex interactive simulations such assembly remains a challenge for the community.…”
Section: Haptic Interactionmentioning
confidence: 99%
See 1 more Smart Citation
“…• MIVAS: A Multi-modal Immersive Virtual Assembly System (Wan et al (2004)) MIVAS is a multi-modal immersive virtual assembly system developed at the State Key Lab of CAD&CG, Zhejiang University. This system provides an intuitive and natural way of assembly evaluation and planning using tracked devices for tracking both hands and head motions, dataglove with force feedback for simulating the realistic operation of human hand and providing force feedback, voice input for issuing commands, sound feedback for prompts, fully immersive 4-sided CAVE as working space.…”
Section: State Of the Art On Multimodal Systems For Procedural Tasksmentioning
confidence: 99%