2019
DOI: 10.30598/jupitekvol1iss1pp41-46
|View full text |Cite
|
Sign up to set email alerts
|

Peningkatan Hasil Belajar Siswa Kelas Xi Sma Negeri 4 Ambon Pada Materi Irisan Kerucut Dengan Menggunakan Model Pembelajaran Kooperatif Melalui Media Pembelajaran Cai (Computer Assisted Instruction) Berbantuan Software Geogebra

Abstract: Theaims of this study is to improve the learning outcomes of grade XI students of SMA Negeri4 Ambon in cone slice material using a cooperative learning model through CAI (Computer Assisted Instruction) learning media  assisted by geogebrasoftware. Students divided into small groups (3 groups) with each groups consist of 5-6 students who have varied abilities. The results showed that by using the cooperative learning model throughlearning media CAI (Computer Assisted Instruction)assisted by geogebrasoftware, th… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

0
0
0
1

Year Published

2022
2022
2022
2022

Publication Types

Select...
1

Relationship

0
1

Authors

Journals

citations
Cited by 1 publication
(1 citation statement)
references
References 0 publications
0
0
0
1
Order By: Relevance
“…Banyaknya artikel jurnal yang membahas media pembelajaran matematika di jurnal pendidikan matematika yang bereputasi SINTA, Seperti media pembelajaran menggunakan alat peraga: pohon pintar (Sari et al, 2020) ular tangga (Aziz, 2018) komik (A et al, 2020) (Rohati et al, 2018), media pembelajaran berbasis digital seperti,berbasis computer: CAI (Lekitoo et al, 2018) (Zamani & Nurcahyo, 2016) berbasis internet seperti blog: (Nugroho et al, 2017) (Rachmawati et al, 2020) (Purba et al, 2021) berbasis game aplikasi fun game: (Abdullah & Yunianta, 2018) po game (Sejati & Koeswanti, 2020) berbasis elerning: (Hanifah et al, 2019) (Kurnia et al, 2022) berbasis virtual (Rhomdani, 2016) berbasis augmented: (Larasati & Widyasari, 2021), (Tiyasari & Sulisworo, 2021).…”
Section: Pendahuluanunclassified
“…Banyaknya artikel jurnal yang membahas media pembelajaran matematika di jurnal pendidikan matematika yang bereputasi SINTA, Seperti media pembelajaran menggunakan alat peraga: pohon pintar (Sari et al, 2020) ular tangga (Aziz, 2018) komik (A et al, 2020) (Rohati et al, 2018), media pembelajaran berbasis digital seperti,berbasis computer: CAI (Lekitoo et al, 2018) (Zamani & Nurcahyo, 2016) berbasis internet seperti blog: (Nugroho et al, 2017) (Rachmawati et al, 2020) (Purba et al, 2021) berbasis game aplikasi fun game: (Abdullah & Yunianta, 2018) po game (Sejati & Koeswanti, 2020) berbasis elerning: (Hanifah et al, 2019) (Kurnia et al, 2022) berbasis virtual (Rhomdani, 2016) berbasis augmented: (Larasati & Widyasari, 2021), (Tiyasari & Sulisworo, 2021).…”
Section: Pendahuluanunclassified