Proceedings of the 2017 International Conference on Computer Graphics and Digital Image Processing 2017
DOI: 10.1145/3110224.3110236
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Rendering in Blender Cycles using MPI and Intel® Xeon Phi™

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Cited by 10 publications
(6 citation statements)
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“…Path tracing is a type of ray tracing technique used to simulate the physical behavior of light. This family of algorithms is based on approximating the solution to the rendering equation, which describes the light propagation in a scene via the following integral equation [ 30 ]: where is the space variable, is the direction of the outgoing ray of light, is the total spectral radiance directed from the point x along the direction , is emitted spectral radiance, is the unit hemisphere in direction of normal vector at , is the direction of the incoming ray of light, is spectral radiance coming inward to from the direction and is the bidirectional reflectance distribution function (the proportion of light reflected from the direction to at ).…”
Section: Materials and Methodsmentioning
confidence: 99%
See 1 more Smart Citation
“…Path tracing is a type of ray tracing technique used to simulate the physical behavior of light. This family of algorithms is based on approximating the solution to the rendering equation, which describes the light propagation in a scene via the following integral equation [ 30 ]: where is the space variable, is the direction of the outgoing ray of light, is the total spectral radiance directed from the point x along the direction , is emitted spectral radiance, is the unit hemisphere in direction of normal vector at , is the direction of the incoming ray of light, is spectral radiance coming inward to from the direction and is the bidirectional reflectance distribution function (the proportion of light reflected from the direction to at ).…”
Section: Materials and Methodsmentioning
confidence: 99%
“…As solving Equation ( 1 ) is a computationally extensive task, it is common to approximate the integral in Equation ( 1 ) by utilizing the Monte Carlo simulation as follows [ 30 ]: where is an arbitrary function and X is a set consisting of N samples uniformly distributed in . In order to improve the convergence speed of this method, path tracing techniques apply a methodology based on deterministic sampling, called the Quasi-Monte Carlo method.…”
Section: Materials and Methodsmentioning
confidence: 99%
“…In our previous work [Jaros et al 2017], we extended the Cycles to support new parallel hardware architectures (e.g., Intel Xeon Phi co-processors and processors) and other HPC technologies (e.g., distributed rendering using MPI). We build on this extended Cycles version, although none of these extensions is needed for the work presented here.…”
Section: Extensions For Multi-gpu Supportmentioning
confidence: 99%
“…OpenMP allows programmers to add an if clause to target pragmas to In our case, the image size and the number of objects in a scene can be considered as parameters to be tested by an if clause to decide between doing offloading to the cloud or not. Some works have studied the offloading of Blender's rendering engine to Xeon Phi platforms using OpenMP [22] and MPI [23]. While those works demonstrate good performance, Xeon Phi are quite an exotic platforms not really available to the majority of users.…”
Section: Related Workmentioning
confidence: 99%