“…For instance, one can consider settings where voters submit their ballots one by one; the appropriate solution concept is then subgame-perfect Nash equilibrium [58,133]. Alternatively, one can consider dynamic mechanisms, where voters take turns changing their ballots in response to the observed outcome, until no voter has an incentive to make a change: this line of work was initiated by Meir et al [97], who focused on better/best-response dynamics of plurality voting, and has been subsequently extended to other voting rules (see, e.g., [84,93,104,116]). Convergence and complexity of iterative voting depends on whether voters get to observe the full set of current ballots or just some aggregated information about the ballot profile [68,98,115], whether voters compute their best responses at each step, or may use other heuristics [84,105], and whether voters exhibit secondary preferences, such as laziness or truth bias [113]; see the recent survey by Meir [96].…”