2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition 2018
DOI: 10.1109/cvpr.2018.00487
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Sparse Photometric 3D Face Reconstruction Guided by Morphable Models

Abstract: Figure 1: Sample results using our sparse PS reconstruction. By using just 5 input images (left), our method can recover very high quality 3D face geometry with fine geometric details. AbstractWe present a novel 3D face reconstruction technique that leverages sparse photometric stereo (PS) and latest advances on face registration/modeling from a single image. We observe that 3D morphable faces approach[15] provides a reasonable geometry proxy for light position calibration. Specifically, we develop a robust op… Show more

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Cited by 33 publications
(30 citation statements)
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“…Face Scan Capture. To acquire training datasets, we implement a small-scale facial capture system similar to [13] and further enhance photometric stereo with multiview stereo: the former can produce high quality local details but is subject to global deformation whereas the latter shows good performance on low frequency geometry and can effectively correct deformation.…”
Section: Geometry Lossmentioning
confidence: 99%
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“…Face Scan Capture. To acquire training datasets, we implement a small-scale facial capture system similar to [13] and further enhance photometric stereo with multiview stereo: the former can produce high quality local details but is subject to global deformation whereas the latter shows good performance on low frequency geometry and can effectively correct deformation.…”
Section: Geometry Lossmentioning
confidence: 99%
“…Instead, we observe that despite large scale variations on different faces, local texture details present strong similarities even if the faces appear vastly different. Hence we adopt the idea from [9,13] to enhance our network generalization by training the network with texture/displacement patches of 256 × 256 resolution. We model the displacement using PCA, where each patch is a linear combination of 64 basis patches.…”
Section: Geometry Lossmentioning
confidence: 99%
“…SfS, which is a technique for inferring the normal map of a given image, has been widely adopted for enhancing high-frequency details with an initial estimate of a 3D model. After using various methods to compute an initial model, such as multi-view stereo [15], depth [16], or template-based methods [13], the surface normal, illumination, and albedo are inferred to reconstruct a point cloud and corresponding mesh. For human faces, SfS-based methods can successfully recover 3D geometry from a set of unconstrained [14] or studio level [13], [28] images.…”
Section: Related Workmentioning
confidence: 99%
“…After using various methods to compute an initial model, such as multi-view stereo [15], depth [16], or template-based methods [13], the surface normal, illumination, and albedo are inferred to reconstruct a point cloud and corresponding mesh. For human faces, SfS-based methods can successfully recover 3D geometry from a set of unconstrained [14] or studio level [13], [28] images. In [14], a 3D surface corresponding to computed point normals was generated by deforming a template shape using the Laplacian surface deformation technique [29].…”
Section: Related Workmentioning
confidence: 99%
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