2013 IEEE Globecom Workshops (GC Wkshps) 2013
DOI: 10.1109/glocomw.2013.6824988
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Support vector machine integrated with game-theoretic approach and genetic algorithm for the detection and classification of malware

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Cited by 11 publications
(7 citation statements)
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“…We found some insights from our review which are as follows: First we observed that systems using opcode and PE features adhere to low FPR and high accuracy i.e. above 95% with some fluctuations [11,14,17,18]. They were unable to cope with packed executables, while disassembly of executables is not always feasible.…”
Section: Performance Evaluationmentioning
confidence: 95%
“…We found some insights from our review which are as follows: First we observed that systems using opcode and PE features adhere to low FPR and high accuracy i.e. above 95% with some fluctuations [11,14,17,18]. They were unable to cope with packed executables, while disassembly of executables is not always feasible.…”
Section: Performance Evaluationmentioning
confidence: 95%
“…Zolotukhin and Hämäläinen [19] argue that signature-based malware detection and classification is flawed, because it requires systems to be compromised before new signatures can be detected. Their alternative to this approach is to first analyze the bytecode of known malicious samples and look for patterns that are later used to detect new malware exhibiting similar behaviour but possibly carrying a different signature.…”
Section: Malware Detectionmentioning
confidence: 99%
“…Others, like [77], rely on graph related techniques to classify malware. Authors in [78] introduce an immune-based system for malware detection in smartphones, while Zolotukhin et al combine in [79] SVM, genetic and game-based techniques for detection and classification.…”
Section: Classificationmentioning
confidence: 99%