“…(Green, Pouget, & Bavelier, 2010) 3 Currently, other health-specific innovative applications of gaming are being explored including its use in the rehabilitation of visual skills after stroke, physical therapy, improved disease self-management, health education, and skills training for clinicians 4 . Video games are currently being studied in the treatment of amblyopia with limited data showing at least a 5-fold faster visual acuity recovery compared to occlusion therapy (Fricker et al, 1981;Li et al, 2011) 5,6 Although the benefits of video games are being explored as stated above, the specific mechanisms for how video games enhance certain visual skill sets have not. In this era of developing specialized skills, this type of study is important to isolate methods of improvements and enhancement.…”