2020
DOI: 10.1016/j.edurev.2020.100332
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Video-game based instruction for vocabulary acquisition with English language learners: A Bayesian meta-analysis

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Cited by 58 publications
(28 citation statements)
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“…Furthermore, the learning of foreign languages in children through games has proven to be able to help children improve their understanding of contextual grammar (Lin et al, 2020. Even online games have also been empirically proven to be able to improve students' English vocabulary (Thompson & Gillern, 2020).…”
Section: Resultsmentioning
confidence: 99%
“…Furthermore, the learning of foreign languages in children through games has proven to be able to help children improve their understanding of contextual grammar (Lin et al, 2020. Even online games have also been empirically proven to be able to improve students' English vocabulary (Thompson & Gillern, 2020).…”
Section: Resultsmentioning
confidence: 99%
“…Even computer games are also reported may assist young learners to learn a foreign language (Turgut & İrgin, 2009). Video gamebased instruction is proven to have a positive impact on students' English vocabulary (Thompson & Gillern, 2020). For alpha generation, learning through virtual competition preforms better than learning though real competition (Chen & Chang, 2020).…”
Section: Children's Activitiesmentioning
confidence: 99%
“…The opinions of teachers refer to the use of commercial digital (computer) games and video games, e-learning and multimedia technologies in the learning process [5,6,7,8,9]. The possibility of using a multiplayer online game MMOG is noted.…”
Section: Introductionmentioning
confidence: 99%