Penelitian ini dilatar belakangi pentingnya keterampilan pemecahan masalah di era revolusi industry 4.0, sehingga keterampilan pemecahan masalah matematika siswa SD perlu untuk dianalisis. Urgensi penelitian ini yaitu sebagai landasan untuk proses pembelajaran dalam hal merencanakan, melaksanakan, dan mengevaluasi, juga landasan bagi pembuat kebijakan dalam membuat kebijakan terkait pendidikan. Metode deskripstif kualitatif digunakan dalam studi ini. Populasi penelitiannya seluruh anak kelas V SD di Kecamatan IV Nagari Kabupaten Sijunjung yang terdiri dari 7 sekolah. Subjek penelitian berjumlah 91 siswa. Instrument penelitian yang digunakan berupa tes keterampilan pemecahan masalah berbentuk essay yang valid, teruji daya beda, tingkat kesukaran sedang dan reliabilitas sebanyak 7 butir. Hasil analisis yaitu, keterampilan siswa ketika memecahkan masalah terhambat pada indikator ke tiga yaitu menyelesaikan masalah dengan persentase 34% (31 siswa), yang disebabkan oleh lemahnya kemampuan siswa dalam pengerjaan operasi bilangan, penggunaan rumus dan lemahnya kemampuan siswa dalam mengaitkan antar unsur yang diketahui dalam soal.
This research was conducted to determine the use of instructional video media in the online learning process by elementary school teachers in Pagelaran Utara sub - district. The use of video media is the theme in this study because it has an important meaning in online learning. The covid-19 virus has an impact on teaching and learningactivities. Learning that should be done directly now can only be done indirectly or what is commonly called online learning. Then an educator is required to try to use video media as a solution in online learning. In this study, there were 58 respondents from 10 elementary schools in the North Pagelaran sub-district. The research results obtained show that 96.6% of teachers who teach in primary schools in the utata performance sub - district or around 55 teachers out of 58 have used instructional video media in the online learning process during the pandemic. It can be concluded that the video media has been used optimally.
Penelitian ini dilatarbelakangi masih banyaknya siswa yang belum maksimal dalam mengenal bangun datar pada pembelajaran matematika kelas II di SD Negeri 1 Mataram Kec. Gadingrejo Kab. Pringsewu. Tujuan penelitian ini adalah untuk mengetahui ada tidaknya kemampuan mengenal geometris bangun datar melalui metode demonstrasi permainan tradisional engklek dalam pembelajaran matematika. Desain penelitian ini menggunakan True Experimental Design berupa Posttest Only Control Design. Populasi dalam penelitian ini adalah seluruh siswa kelas II SD Negeri 1 Mataram yang berjumlah 43 siswa. Teknik pengambilan sampel yang digunakan adalah Simple Random Sampling, dengan sampel sebanyak 2 kelas dengan jumlah 43 siswa. Instrumen penelitian ini menggunakan tes deskripsi. Analisis data menggunakan teknik perbandingan. Mengacu pada dasar pengambilan keputusan untuk pengujian hipotesis, hasil penelitian ini menunjukkan bahwa nilai t hitung sebesar 4,435 t-tabel 2,074, artinya H0 ditolak dan H1 diterima. Berdasarkan analisis data yang telah dilakukan dapat disimpulkan: Terbukti bahwa “Ada kemampuan mengenal bangun datar geometris melalui metode demonstrasi permainan tradisional engklek. Kata kunci: Geometri, Metode Demonstrasi, Permainan Tradisional Engklek
TPS type learning model is a learning model that acts as an assistant to the implementation of learning so students can be given the opportunity to think and work together. This cooperative model aims to achieve the goals and skills of teaching students how to solve mathematical problems and foster a mathematical liking. The research objective is to determine the effect of learning outcomes in students' mathematical problem solving abilities. This research uses experimental research. The research sample was taken by 2 (two) schools chosen by Ramdom Sampling (Random). The results showed that the results of the probability analysis (sig) = 0.569> α (0.05), then H0 was accepted and H1 was rejected. In conclusion there is no difference in the ability to solve mathematical problems between the experimental class and the control class.
This article aims to describe how Muhammadiyah netizens (netizenMu), the mellinials in particular, respond to the code of ethics of Muhammadiyah netizens and how they implement the code of ethics. This study used mixed-methods, quantitative and qualitative, with a case study approach. Data collection was carried out through questionnaires distributed to 349 respondents and observations on respondents' online activities on 70 Facebook accounts, and interviews to them as well. The findings have revealed that the majority of netizenMu respond positively to the code of ethics of Muhammadiyah netizens and implemented it well. It can be seen from their response that the majority of respondents have answered ‘very often’ and ‘often’ in almost all the items of questionnaires.
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