various parties involved in the process of lecturing in STMIK Pringsewu. Application Sharing this various parties involved in the process of lecturing in STMIK Pringsewu. Application Sharing this various parties involved in the process of lecturing in STMIK Pringsewu. Application Sharing this message accelerate the process of communication that occurred initially in the conventional into a more modern (web message accelerate the process of communication that occurred initially in the conventional into a more modern (web message accelerate the process of communication that occurred initially in the conventional into a more modern (web message accelerate the process of communication that occurred initially in the conventional into a more modern (web----based and based and based and based and android), so that communication android), so that communication android), so that communication android), so that communication occurs more readily conveyed to students and faculty that exist in the environment STMIK Pringsewu.occurs more readily conveyed to students and faculty that exist in the environment STMIK Pringsewu. occurs more readily conveyed to students and faculty that exist in the environment STMIK Pringsewu. occurs more readily conveyed to students and faculty that exist in the environment STMIK Pringsewu. The technology used in developing edu chat applications using the programming language PHP, Java script, HTML, CSS, MySQL (fo The technology used in developing edu chat applications using the programming language PHP, Java script, HTML, CSS, MySQL (fo The technology used in developing edu chat applications using the programming language PHP, Java script, HTML, CSS, MySQL (fo The technology used in developing edu chat applications using the programming language PHP, Java script, HTML, CSS, MySQL (for r r r database services) coupled w database services) coupled w database services) coupled w database services) coupled with Android programming. In the development of this application, developing a system using waterfall ith Android programming. In the development of this application, developing a system using waterfall ith Android programming. In the development of this application, developing a system using waterfall ith Android programming. In the development of this application, developing a system using waterfall stages have many steps and stages. From the results testing with students and professors by using a sample of 100 students and lecturers rom the results testing with students and professors by using a sample of 100 students and lecturers rom the results testing with students and professors by using a sample of 100 students and lecturers rom the results testing with students and professors by using a sample of 100 students and lecturers system information consists of three classes, namely oracle class 2 as many as 33 students, the class website 1 by 35 student system information consists of three classes, namely oracle class 2 as many as 33 students, the class website 1 by 35 student system informatio...
Dalam menentukan media pembelajaran bagi anak PAUD dan TK, guru harus memiliki kreativitas yang tinggi dan wawasan yang luas. Jumlah PAUD dan TK yang ada di kecamatan pringsewu ada 52 dan penelitian dilakukan di salah satu PAUD yang ada di kecatamatan pringsewu yaitu PAUD AL HADDII. Sistem pendukung keputusan bisa menjadi cara alternatife yang interaktif guna membantu mengambil keputusan melalui data dan informasi. Metode Simple Addtive Weighting (SAW) dapat membantu dalam pengambilan keputusan suatu masalah dalam perhitungan.akan tetapi perhitungan dengan menggunakan metode Simple additive weighting ini hanya akan menghasialkan nilai terbesar yang akan terpilih sebagai alternatif terbaik. Perhitungan akan sesuai dengan metode ini apabila alternatif yang terpilih memenuhi kriteria yang telah ditentukan. Dengan demikian melakukan perankingan terhadap bobot nilai yang diambil dari criteria C1audio,C2 Visual,C3 audio visual, C4lingkungan, C5 permainan, C6 seni rupa. Dari hasil tiga alternative yang diuji didapatkan nilai dari hasil A1 = 67, A2 = 91.5, A3= 92, dengan nilai terbesar ada pada A3 sehingga A3 yaitu kurikulum 2013. Media pembelajaran nya adalah music, gambar, dongeng, keluarga, membangun menara, dan kolase. dapat dikatakan sebagai media pembelajaran Terbaik. Manfaat yang ingin dicapai dari penelitian adalah untuk meningkatkan kulitas hasil belajar anak,proses pembelajaran menjadi lebih jelas dan menarik , dan dalam penyampaian materi pembelajaran dapat disamaratakan.
Implementation of The Natural School Curriculum in The Formation of Character Education for Students at The Al Karim Natural School in LampungThe purpose of this study was to describe the implementation of the natural school curriculum in the formation of student character education at the Al Karim Alam School, Lampung. This research is included in field research and the type of research used is qualitative research. The presentation of the data in this study uses descriptive data presentation with the method of interview, observation and documentation. The results obtained in this study are that the Al Karim Lampung natural school has four additional curriculum models besides the K13 curriculum, namely the Islamic Morals Curriculum, Science Logic Curriculum, Leadership Curriculum, and Entrepreneurship Curriculum. These four curricula are then revealed into various learning methods that can shape the character of students, especially religious and independent characters as outlined through the learning process carried out.
Smartphones are information technology devices that are no longer an option, but have become a necessity in order to improve the learning process. Smartphone devices are also equipped with an operating system like a computer, smartphones can implement various forms of multimedia such as computers, except that they have high mobility and can be operated more effectively. Humans as technology developers who are carried out continuously from time to time have always increased, in the field of education. One of the uses of smartphone technology in educational activities is that it is used as a learning medium such as in geography subjects, materials of various kinds of rocks. However, in senior high school (SMA) class X, for geography subjects. The learning media used is very lacking, the teacher only uses conventional learning, with the lecture method so that it makes it difficult for students to understand the material. The existence of these problems, the researcher wants to make mobile learning media that will be used by students by using smartphones as a device to access information in the form of a mobile web.
KWT Srikandi Pangan including those engaged in oyster mushroom entrepreneurship. In developing oyster mushroom marketing by following current technological developments, it is necessary to have an online sales system through social media. Information about oyster mushroom, benefits, processed oyster mushroom and purchase registration is available in this online sales system. The development of this system has resulted in a facebook-based online sales system that serves purchases at retail prices and also baskets prices according to message needs. It is hopen that orders can increase rapidly with the online sales system that has been built. The steps that will be taken are: 1) Creating an account, 2) Socializing the use of accounts and promotional methods through social media, 3) Assistance during activities
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