Holographic stereogram (HS) printing requires extensive memory capacity and long computation time during perspective acquisition and implementation of the pixel re-arrangement algorithm. Hogels contain very weak depth information of the object. We propose a HS printing system that uses simplified digital content generation based on the inverse-directed propagation (IDP) algorithm for hogel generation. Specifically, the IDP algorithm generates an array of hogels using a simple process that acquires the full three-dimensional (3D) information of the object, including parallax, depth, color, and shading, via a computer-generated integral imaging technique. This technique requires a short computation time and is capable of accounting for occlusion and accommodation effects of the object points via the IDP algorithm. Parallel computing is utilized to produce a high-resolution hologram based on the properties of independent hogels. To demonstrate the proposed approach, optical experiments are conducted in which the natural 3D visualizations of real and virtual objects are printed on holographic material. Experimental results demonstrate the simplified computation involved in content generation using the proposed IDP-based HS printing system and the improved image quality of the holograms.
With the development of the holographic printer, printing synthetic hologram requires smaller holographic element (hogel) size to improve spatial resolution of the reconstruction. On the contrary, a larger hogel size affords higher angular resolution, but it leads to a lower lateral resolution and there exists a trade-off problem. In this paper, a hologram synthesis method based on three-dimensional (3D) rendering of computer-generated holographic stereogram (HS) is proposed to limit the spatial-angular trade-off problem. The perspectives of the 3D scene are captured by re-centering the camera method and transformed into parallax-related images by a proposed pixel re-arrangement algorithm for holographic printing. Unlike the conventional approaches, the proposed algorithm not only improves the angular resolution of the reconstruction while maintaining the hogel size fixed, but also keeps the spatial resolution without degradation. The effectiveness of the proposed method is verified by numerical simulation and an optical experiment.
An enhanced 360-degree integral-floating three-dimensional display system using a hexagonal lens array and a hidden point removal operator is proposed. Only the visible points of the chosen three-dimensional point cloud model are detected by the hidden point removal operator for each rotating step of the anamorphic optics system, and elemental image arrays are generated for the detected visible points from the corresponding viewpoint. Each elemental image of the elemental image array is generated by a hexagonal grid, due to being captured through a hexagonal lens array. The hidden point removal operator eliminates the overlap problem of points in front and behind, and the hexagonal lens array captures the elemental image arrays with more accurate approximation, so in the end the quality of the displayed image is improved. In an experiment, an anamorphic-optics-system-based 360-degree integral-floating display with improved image quality is demonstrated.
In this paper, we present an algorithm for complex object wave extraction in off-axis digital holography using a time-multiplexing and frequency spectrum-shifting technique. The proposed approach utilizes the digital time-multiplexing technique, in which two 90-deg-rotated off-axis holograms are recorded in sequence, and corresponding spectra are subtracted in the computed Fourier domain to eliminate the DC term. Then, the two subtracted holograms are digitally multiplexed into one complex hologram in the same plane, and by shifting the spatial frequency spectra of the subtracted hologram in the spatial frequency domain, one of the two cross-correlations can be obtained in the center. This technique simply extracts the spectrum of the real image in the frequency domain than the spatial filtering method.
In this paper, color optimization of a full-color holographic stereogram printing system using a single SLM based on iterative exposure is proposed. First, an array of sub-holograms (hogels) is generated effectively within fast computergenerated integral imaging, and fully analyzed phase-modulation for red, green, and blue (RGB) channels of hogel. Then, the generated hogels are recorded into holographic material sequentially where SLM displays the R, G, and B channels of a single hogel via effectual exposure under synchronized control with three electrical shutters for RGB laser illumination to obtain verified color optimization. Numerical simulation and optical reconstructions are implemented.
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