This paper describes a computer architecture, Spatial Computation (SC), which is based on the translation of high-level language programs directly into hardware structures. SC program implementations are completely distributed, with no centralized control. SC circuits are optimized for wires at the expense of computation units.In this paper we investigate a particular implementation of SC: ASH (Application-Specific Hardware). Under the assumption that computation is cheaper than communication, ASH replicates computation units to simplify interconnect, building a system which uses very simple, completely dedicated communication channels. As a consequence, communication on the datapath never requires arbitration; the only arbitration required is for accessing memory. ASH relies on very simple hardware primitives, using no associative structures, no multiported register files, no scheduling logic, no broadcast, and no clocks. As a consequence, ASH hardware is fast and extremely power efficient.In this work we demonstrate three features of ASH: (1) that such architectures can be built by automatic compilation of C programs;(2) that distributed computation is in some respects fundamentally different from monolithic superscalar processors; and (3) that ASIC implementations of ASH use three orders of magnitude less energy compared to high-end superscalar processors, while being on average only 33% slower in performance (3.5x worst-case).
The rapid growth of silicon densities has made it feasible to deploy reconfigurable hardware as a highly parallel computing platform. However, in most cases, the application needs to be programmed in hardware description or assembly languages, whereas most application programmers are familiar with the algorithmic programming paradigm. SA-C has been proposed as an expression-oriented language designed to implicitly express data parallel operations. Morphosys is a reconfigurable system-on-chip architecture that supports a data-parallel, SIMD computational model. This paper describes a compiler framework to analyze SA-C programs, perform optimizations, and map the application onto the Morphosys architecture. The mapping process involves operation scheduling, resource allocation and binding and register allocation in the context of the Morphosys architecture. The execution times of some compiled image-processing kernels can achieve up to 42x speed-up over an 800 MHz Pentium III machine.
This paper describes a computer architecture, Spatial Computation (SC), which is based on the translation of high-level language programs directly into hardware structures. SC program implementations are completely distributed, with no centralized control. SC circuits are optimized for wires at the expense of computation units.In this paper we investigate a particular implementation of SC: ASH (Application-Specific Hardware). Under the assumption that computation is cheaper than communication, ASH replicates computation units to simplify interconnect, building a system which uses very simple, completely dedicated communication channels. As a consequence, communication on the datapath never requires arbitration; the only arbitration required is for accessing memory. ASH relies on very simple hardware primitives, using no associative structures, no multiported register files, no scheduling logic, no broadcast, and no clocks. As a consequence, ASH hardware is fast and extremely power efficient.In this work we demonstrate three features of ASH: (1) that such architectures can be built by automatic compilation of C programs; (2) that distributed computation is in some respects fundamentally different from monolithic superscalar processors; and (3) that ASIC implementations of ASH use three orders of magnitude less energy compared to high-end superscalar processors, while being on average only 33% slower in performance (3.5x worst-case).
In this paper we examine the opportunities brought about by recent progress in electronic nanotechnologyMoore's law has been equated with a guaranteed stream of good news, bringing ever higher clock speeds and more hardware resources in each new hardware generation. Microarchitects have been significant beneficiaries, building faster processors and using more resources to exploit program parallelism. However, significant difficulties loom for the traditional approach to processor design.Traditional microarchitectures are monolithic in nature, as their component structures are tightly dependent on each other. Such designs are not scalable with the increasing amount of resources, and are already stretched to their limits. Approaches that aim at decoupling the components, but remain tied to previous architectural structures, introduce overhead and additional complexity.Recent advances in molecular electronics, combined with increased challenges in semiconductor manufacturing, create a new opportunity for computer architects -the opportunity to recreate computer architecture from the ground up. New device characteristics require us to rethink the basic abstraction of the transistor. New fabrication methods require us to rethink the basic circuit abstraction. The scale of the devices and wires allows us to rethink our basic approach to designing computing systems. On the one hand, the scale enables huge computing systems with billions of components. On the other hand, the scale forces us to rethink the meaning of a working system; it must be a reliable system made from unreliable components.Computer architecture builds computing systems as hierarchies of abstractions. Molecular computing may be a case where a reexamination of the layers of abstraction is required. In this paper we propose an alternative computer system architecture, based on dramatically different abstractions:
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