One kind of games based on its playing media is video game, which defined as a game that use any kind of computers as media. In terms of purpose, game has two types, which is serious game and non-serious game. As learning media, serious games need to have ability to motivate its player in order to play the game until the end so the player can finish the game while understanding learning materials given in the game. Therefore, the quality of serious game should be measured, like any other software. When it comes to measure serious games, previous models can't do the job well since all of them have no way to measure the game's content, especially to measure the content that can improve player's motivation. This paper proposes a new game measurement metric to measure the game quality factors, especially to measure serious game contents that can motivate its players. The result of this paper is a metric table consisted of measureable factors and type of test to measure them.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.