In line with the development of Information Technology (IT), it is appropriate for an educational institution to utilize Information Systems (IS) as an infrastructure that supports the academic service process. One of the universities in Central Java that has implemented IS, namely the Academic Information System. The Academic IS has been operating for 17 years since 2004. Therefore, the academic SI should be evaluated to determine its eligibility as an application. This study is a comparative analysis that has employed approaches of TELOS (Technical, Economic, Legal, Operations, Schedule) and PIECES (Performance, Information, Efficiency, Control and Security, Economics , Service), based on the WebQual dimensions. The aim is to assess the feasibility study of Academic IS, applying three approaches according to the user's perspective.
<p class="Abstrak">Transaksi melalui <em>e-Marketplace</em> dilakukan menggunakan transaksi pembayaran secara <em>digital</em> yang disebut sebagai layanan <em>e-Payment</em>. Oleh karena itu, <em>e-Payment</em> memegang peranan penting dalam proses transaksi jual beli pada <em>e-Marketplace</em> khususnya dalam transaksi pembayaran. Seringkali pengguna memiliki kekhawatiran tersendiri dalam melakukan transaksi pembayaran menggunakan <em>e-Payment</em>, salah satu kekhawatiran paling mendasar adalah mengenai jaminan integritas keamanan data dan privasi data pelanggan. Kepercayaan pengguna dipandang menjadi suatu resiko besar yang dapat memberikan pengaruh terhadap minat pembelian pada <em>e-Marketplace</em>. Melalui penelitian ini, akan dianalisis bagaimana tingkat pengaruh kepercayaan pengguna pada <em>e-Payment</em> di Indonesia terhadap transaksi pada <em>e-Marketplace</em> memakai metode <em>Technology Acceptance Model </em>(TAM) versi 3. Hasil penelitian ini merupakan bahan evaluasi bagi <em>vendor</em> <em>e-Marketplace</em> guna melakukan analisis seberapa sering pengguna melakukan transaksi di dalam <em>e-Marketplace</em> sehingga semakin memberikan kepercayaan pengguna untuk melakukan transaksi menggunakan layanan <em>e-Payment</em>.</p><p class="Abstrak"> </p><p class="Abstrak"><em><strong>Abstract</strong></em></p><p class="Abstract"><em>Transactions through e-Marketplace are carried out using digital payment transactions or commonly referred to as e-Payments. Therefore, e-Payment plays an important role in the process of buying and selling transactions on the e-Marketplace, especially in payment transactions. Often users have their own concerns in making payment transactions using e-Payment, one of the most basic concerns is about guaranteeing data security integrity and customer data privacy. User trust is seen as a big risk that can have an influence on buying interest in the e-Marketplace. Through this research, it will be analyzed how the level of influence of user trust in e-Payment in Indonesia on the impact of purchases on e-Marketplace using the Technology Acceptance Model 3 (TAM 3) framework. The results of this study can be used as evaluation material for e-Marketplace vendors to analyze how often users make transactions in the e-Marketplace so that it gives more confidence to users to make transactions using e-Payment services.</em></p><p class="Abstrak"><em><strong><br /></strong></em></p>
The E-Marketplace system is a digital place where sellers and buyers meet virtually, and transactions can be processed safely. E-Marketplace companies are oriented toward consumer-centric products and services and operate and have 24/7 non-stop transaction activities. E-Marketplace system development has become the digital transformation in Information Technology (IT) governance that meets the requirements of a system-based automated control with the application of DevOps principles. This study uses a mixed method approach through questionnaires, interviews, expert judgment, and relevant literature reviews related to the e-Marketplace system and IT governance concepts using the COBIT 2019 framework, which has 11 design factors with 40 IT processes to obtain the most appropriate governance model for e-Marketplace companies. The results were obtained in the form of 6 (six) methods in the IT governance model using the DevOps approach, namely the APO03 – Managed Enterprise Architecture, APO04 – Managed Innovation, BAI04 – Managed Availability and Capacity, BAI06 – Managed IT Changes, BAI11 – Managed Projects, and DSS03 – Managed Problems with a score ≥ 75 and the capability level target is at level 4.
Intensitas curah hujan yang tinggi pada penghujung tahun 2020 dan awal tahun 2021 tidak hanya menyebabkan beberapa daerah di Indonesia terendam banjir, namun juga tanah longsor. Tanah Longsor dapat terjadi karena adanya pergerakan tanah di musim penghujan serta dipengaruhi kondisi tektonik di Indonesia yang selalu berubah-ubah. Kecamatan Bawen dan Tuntang adalah dua Kecamatan yang berada di Kabupaten Semarang, Jawa Tengah. Kedua daerah tersebut dilanda bencana banjir dan tanah longsor pada April 2020 silam. Kerugian materiil dan moril dari penduduk setempat tentunya tidak dapat dihindari. Untuk melakukan pencegahan sedini mungkin agar dapat menekan kerugian di masa mendatang, perlu dilakukan penelitian mengenai potensi daerah-daerah yang rawan longsor di Kecamatan Bawen dan Tuntang. Analisis yang dilakukan menggunakan metode Simple Additive Weighting (SAW) untuk menghitung persentase suatu daerah terjadi longsor. Adapun parameter yang digunakan antara lain tutupan lahan, kemiringan kelerengan, curah hujan, Soil Adjusted Vegetation Index (SAVI), Normalized Difference Vegetation Index (NDVI), dan Normalized Difference Wetness Index (NDWI). Hasil dari penelitian ini menunjukkan bahwa tingkat kerawanan bencana tanah longsor di Kecamatan Bawen dan Tuntang tergolong “kurang rawan”. Hasil dari penelitian ini diharapkan dapat menjadi dokumen perencanaan tata ruang berbasis mitigasi bencana tanah longsor di Kabupaten Semarang, khususnya pada Kecamatan Bawen dan Tuntang.
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