Eye typing provides a means of communication that is especially useful for people with disabilities. However, most related research addresses technical issues in eye typing systems, and largely ignores design issues. This paper reports experiments studying the impact of auditory and visual feedback on user performance and experience. Results show that feedback impacts typing speed, accuracy, gaze behavior, and subjective experience. Also, the feedback should be matched with the dwell time. Short dwell times require simplified feedback to support the typing rhythm, whereas long dwell times allow extra information on the eye typing process. Both short and long dwell times benefit from combined visual and auditory feedback. Six guidelines for designing feedback for gaze-based text entry are provided.
Abstract. We used eye-tracking to study 28 users when they evaluated result lists produced by web search engines. Based on their different evaluation styles, the users were divided into economic and exhaustive evaluators. Economic evaluators made their decision about the next action (e.g., query re-formulation, following a link) faster and based on less information than exhaustive evaluators. The economic evaluation style was especially beneficial when most of the results in the result page were relevant. In these tasks, the task times were significantly shorter for economic than for exhaustive evaluators. The results suggested that economic evaluators were more experienced with computers than exhaustive evaluators. Thus, the result evaluation style seems to evolve towards a more economic style as the users gain more experience.
Human augmentation is a field of research that aims to enhance human abilities through medicine or technology. This has historically been achieved by consuming chemical substances that improve a selected ability or by installing implants which require medical operations. Both of these methods of augmentation can be invasive. Augmented abilities have also been achieved with external tools, such as eyeglasses, binoculars, microscopes or highly sensitive microphones. Lately, augmented reality and multimodal interaction technologies have enabled non-invasive ways to augment human.In this article, we first discuss the field and related terms. We provide relevant definitions based on the present understanding of the field. This is followed by a summary of existing work in augmented senses, action, and cognition. Our contribution to the future includes a model for wearable augmentation. In addition, we present a call for research to realize this vision. Then, we discuss future human abilities. Wearable technologies may act as mediators for human augmentation, in the same manner as eyeglasses once revolutionized human vision. Non-invasive and easy-to-use wearable extensions will enable lengthening the active life for aging citizens or supporting the full inclusion of people with special needs in society, but there are also potential problems. Therefore, we conclude by discussing ethical and societal issues: privacy, social manipulation, autonomy and side effects, accessibility, safety and balance, and unpredictable future.
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