There are still many students who get scores below the average. It is because students have difficulty in learning. This study examines the effect of problem-based learning models with scaffolding techniques, the effect of independent learning on student learning outcomes, and the level of differences in learning outcomes between students who apply problem-based learning models and problem-based learning models with scaffolding techniques rather than conventional learning models. This study uses a quantitative research type with a quasi-experimental design with a 3 x 3 factorial design, using a Nonequevalent control group design (pretest-posttest). The sample in this study amounted to 77 students. The study was conducted using quantitative data obtained from questionnaires and surveys. The instrument used to collect data is a questionnaire. The techniques used to analyze the data are qualitative descriptive analysis, quantitative, and inferential statistics. The study results are significant differences between the Problem Based Learning learning model with the Scaffolding technique with the conventional learning model of student independence in learning, and student learning outcomes are dominant in the application of problem-based learning. It can be concluded that the application of the Problem Based Learning model with the Scaffolding technique obtains the best learning outcomes when compared to other learning models.
Tujuan Penelitian: Tujuan penelitian ini adalah untuk mengetahui hasil belajar tematik peserta didik dengan menggunakan metode pembelajaran resitasi. Metodologi: Penelitian ini menggunakan jenis penelitian kualitatif dengan subjek penelitian berjumlah 27 orang peserta didik kelas IV SDN 46/VII Tanjung II dengan teknik pengambilan sampel menggunakan purposive sampling. Data pada penelitian ini dikumpulkan dengan observasi atau pengamatan serta wawancara serta di analisis menggunakan teknik miles and huberman. Temuan utama: Hasil dari penelitian ini adalah pembelajaran tematik dengan menggunakan metode resitasi mendapatkan hasil belajar yang memuaskan guru dengan kategori baik karena peran seorang guru dalam memberikan pembelajaran dan peserta didik yang berantusias dalam belajar. Keterbaruan penelitian: Keterbaharuan yang diperoleh dari penelitian ini adalah penggunaan metode resitasi pada pembelajaran tematik disekolah dasar dapat memberikan dampak yang luar biasa bagi guru, dan memberikan hasil belajar yang memuaskan bagia peserta didik maupun lingkungan sekolah.
Technological advances are not new for students in Indonesia, whether they use electronic learning media in their daily lives or not. One example is the application of electronic modules. This study aims to determine the comparison of the print modules and the e-modules. This type of research is comparative research. Comparative research is research that compares the object under study. The method used in this study is a quantitative method using a survey research design. The sample of this research is class IV students, totaling 22 people. Data analysis used descriptive and inferential statistics, namely analyzing data by describing the data that has been collected. The results of this study were from the two teaching materials applied, namely the printed module and the electronic module, it was possible to see indicators of reading fondness characters. In the study, the dominant results were good for looking at indicators of reading fondness characters with the application of electronic modules, while for the application of print modules in the sufficient category, it can be seen that there are differences between the two teaching materials that are applied to see indicators of reading fondness characters, this is reinforced by the test results t that has been done, where the obtained sig is smaller than 0.05 then there is a difference between the two. So the electronic module based on local wisdom needs to be applied by teachers to instill the character of reading fondness among students.
The purpose of this research was to analyze how the response and effectiveness of learning media using 'Kahoot!' technology in motivating students' learning in elementary schools. This study uses a quantitative method with the type of correlation, the data is taken through a questionnaire to thirty respondents from one elementary school with a total sampling technique. All data were analyzed descriptively and inferentially using SPSS 20 software. Overall, the results of the analysis show that i) the use of learning media through Kahoot! Getting a very good response from students, ii) the use of Kahoot! also has an impact in motivating students in learning, with the results of a correlation analysis of 0.756. This means that there is a positive relationship between the use of media and students' learning motivation. The results of this study have shown that the use of technology media has proven to be effective and has succeeded in increasing students' responses and learning motivation. In fact, teachers need to improve their competence related to the use of ICT as a medium in learning, so that they are able to integrate ICT into learning materials.
Tujuan Penelitian: Penelitian ini bertujuan untuk mengetahui hasil belajar IPS peserta didik dengan menggunakan metode pembelajaran karyawisata. Metode Penelitian: Dengan metode penelitian menggunakan penelitian kualitatif. Sampel dalam penelitian ini adalah 27 orang peserta didik kelas IV SDN 46/VII Tanjung II, dengan teknik pengambilan sampel adalah purposive sampling. Instrumen pengumpulan data yang digunakan adalah observasi dan wawancara. Temuan Utama: Hasil observasi dan wawancara dianalisis menggunakan teknik analisis dari milles dan huberman. Hasil dari penelitian ini adalah pembelajaran IPS dengan menggunakan metode karyawisata mendapatkan hasil belajar yang memuaskan guru dengan kategori baik karena peran seorang guru dalam memberikan pembelajaran dan peserta didik yang berantusias dalam belajar. Keterbaruan Penelitian: Perbedaan penelitian yang dilakukan dengan penelitian yang pernah dilakukan terkait pembelajaran berbasis karyawisata ini adalah penggunaan metode pembelajaran karya wisata candi muaro jambi terhadap hasil belajar peserta didik pada muatan pembelajaran IPS di sekolah dasar. Hal ini yang membuat peneliti tertarik untuk melakukan penelitian tentang metode pembelajaran karya wisata di candi muaro jambi.
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