Fog computing reduces the latency induced by distant clouds by enabling the deployment of some application components at the edge of the network, on fog nodes, while keeping others in the cloud. Application components can be implemented as Virtual Network Functions (VNFs) and their execution sequences can be modeled by a combination of sub-structures like sequence, parallel, selection, and loops. Efficient placement algorithms are required to map the application components onto the infrastructure nodes. Current solutions do not consider the mobility of fog nodes, a phenomenon which may happen in real systems. In this paper, we use the random waypoint mobility model for fog nodes to calculate the expected makespan and application execution cost. We then model the problem as an Integer Linear Programming (ILP) formulation which minimizes an aggregated weighted function of the makespan and cost. We propose a Tabu Search-based Component Placement (TSCP) algorithm to find sub-optimal placements. The results show that the proposed algorithm improves the makespan and the application execution cost.
The Internet has made several giant leaps over the years, from a fixed to a mobile Internet, then to the Internet of Things, and now to a Tactile Internet. The Tactile Internet goes far beyond data, audio and video delivery over fixed and mobile networks, and even beyond allowing communication and collaboration among things. It is expected to enable haptic communications and allow skill set delivery over networks. Some examples of potential applications are telesurgery, vehicle fleets, augmented reality and industrial process automation. Several papers already cover many of the Tactile Internet-related concepts and technologies, such as haptic codecs, applications, and supporting technologies. However, none of them offers a comprehensive survey of the Tactile Internet, including its architectures and algorithms. Furthermore, none of them provides a systematic and critical review of the existing solutions. To address these lacunae, we provide a comprehensive survey of the architectures and algorithms proposed to date for the Tactile Internet. In addition, we critically review them using a well-defined set of requirements and discuss some of the lessons learned as well as the most promising research directions.
Applications are sets of interacting components that can be executed in sequence, in parallel, or by using more complex constructs such as selections and loops. They can, therefore, be modeled as structured graphs with substructures consisting of these constructs. Fog computing can reduce the latency induced by distant clouds by enabling the deployment of some components at the edge of the network (i.e., closer to end-devices) while keeping others in the cloud. Network Functions Virtualization (NFV) decouples software from hardware and enables an agile deployment of network services and applications as Virtual Network Functions (VNFs). In NFV settings, efficient placement algorithms are required to map the structured graphs representing the VNF Forwarding Graphs (VNF-FGs) onto the infrastructure of the hybrid cloud/fog system. Only deterministic graphs with sequence and parallel substructures have been considered thus to date. However, several real-life applications do require non-deterministic graphs with sub-structures as selections and loops. This paper focuses on application component placement in NFVbased hybrid cloud/fog systems, with the assumption that the graph representing the application is non-deterministic. The objective is to minimize an aggregated weighted function of makespan and cost. The problem is modeled as an Integer Linear Programming (ILP) and evaluated over small-scale scenarios using the CPLEX optimization tool.
Value-added Services (VASs) (e.g. dynamic site acceleration, media management) play a critical role in Content Delivery Networks (CDNs). Network Functions Virtualization (NFV) enables the agile provisioning of VASs. In NFV settings, VASs are provisioned as ordered sets of Virtual Network Functions (VNFs), forming VNF-Forwarding Graphs (VNF-FG) which are deployed in the CDN infrastructure. The CDN VAS VNF-FGs have a specific characteristic: they have one end-point (corresponding to the content server) that is unknown, prior to their placement. The proposals for CDN VAS VNF-FG placement, so far, have only considered offline placement, where the VNF-FGs are placed before end-user traffic steers into the network. However, in concrete cases, a change in service usage patterns might occur, a situation that could require a VNF-FG placement in an online manner. This paper tackles the problem of online VNF-FG placement for VASs in CDNs, taking into account the eventual reuses and migrations of already-deployed VNFs. A cost model is considered, including multiple costs; i.e. new VNF instantiations, migration, hosting and routing costs. The objective is to optimally place the VNF-FGs such that total reconfiguration costs are minimized while QoS is satisfied. An Integer Linear Programming (ILP) formulation is provided and evaluated in a small-scale scenario.
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