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Visits to museums are also a means of learning that arouses curiosity and provides a different nuance in learning. The problem today is that distance and time are not possible if the teacher brings students to the location of the museum. An alternative solution to these problems is to use technology. This study aims to develop a virtual tour learning tool at the Sriwijaya museum by using the 3D Vista application as a source for learning history. The stages of this research adapt to the product development research model of Alessi and Trollip, namely design, planning, and development. The device developed was validated by experts and tested on the subjects 30 student of class X at senior high school. The trial design in this study used a one group pretest and posttest design. Data collection techniques include interviews, tests, and questionnaires. The data analysis technique used analysis of the results of interviews, tests, and questionnaires. The result of this study are, 1) the developed learning tools have been tested for validity after going through validation with 4 experts; 2) virtual tour museum learning resources have been tested for practicality with a practicality percentage of 87.87%; and 3) the effectiveness of the device consisting of student activities in the learning process obtained an N-Gain of 5.57 with a medium category. The conclusion of this study is that the learning tools developed were tested to be valid, practical, and effective.
Visits to museums are also a means of learning that arouses curiosity and provides a different nuance in learning. The problem today is that distance and time are not possible if the teacher brings students to the location of the museum. An alternative solution to these problems is to use technology. This study aims to develop a virtual tour learning tool at the Sriwijaya museum by using the 3D Vista application as a source for learning history. The stages of this research adapt to the product development research model of Alessi and Trollip, namely design, planning, and development. The device developed was validated by experts and tested on the subjects 30 student of class X at senior high school. The trial design in this study used a one group pretest and posttest design. Data collection techniques include interviews, tests, and questionnaires. The data analysis technique used analysis of the results of interviews, tests, and questionnaires. The result of this study are, 1) the developed learning tools have been tested for validity after going through validation with 4 experts; 2) virtual tour museum learning resources have been tested for practicality with a practicality percentage of 87.87%; and 3) the effectiveness of the device consisting of student activities in the learning process obtained an N-Gain of 5.57 with a medium category. The conclusion of this study is that the learning tools developed were tested to be valid, practical, and effective.
The application of learning technology makes a severe challenge for the English teachers as a foreign language (EFL) at Kindergarten learning online, which results in neglected outcomes. Various kinds of the latest tools and appropriate online learning technology are widely available, but the limited ability of EFL teachers and students can't keep up with the progress. This study aims to analyses how the challenges of EFL teachers and students using online learning technology impact output quality in kindergartens. The data for this study were sourced from the owners of the Kindergarten, the principal, and 12 EFL teachers who had considerable experience in two private Kindergartens. Data collection is done through observation, documentation, and interview. Data analysis is manually inductive with model producer which started from data collection, reduction, data display, and verification. The study results show that the importance of appropriate technology that EFL teachers and students cannot use has resulted in a fall in the quality of outcomes that have a global impact. The impact of children's education in Kindergarten affects further formal education, which should follow the demands of the development of science and technology in the present and the future. This condition does not pursue the educational vision, mission, and goals. At the same time, this study requires problem-solving based on problem-based learning, and excellent teachers must master Technological Pedagogical and Content Knowledge (TPACK).
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