This study aimed to develop a dynamic balance motion learning module for grade 3 teachers of Special Education School with autism. The method in this research was research and development. The data analysis technique used a quantitative descriptive approach in the form of percentages. The development model used the ADDIE model (analysis, design, development, implementation, and evaluation). The research subjects were SLB Autism UM and SLB C Autism Tuban City. The results of small group trials and large group trials showed the feasibility and effectiveness of the module increased from 81% to 94% with very valid information. Based on these data, it can be concluded that the dynamic balance motion teacher module for grade 3 students of Special Education School with autism is very valid for use in learning.
In advancing the national education system, the government has innovated in developing a learning model that is in accordance with the 2013 curriculum guidelines, but in reality the idea has not been implemented evenly, including elementary schools in Pasuruan district from the results of the researcher's preliminary study. Researchers developed learning tools in the form of a learning implementation plan, teaching materials and evaluation monitoring (Monev) guidelines based on the Discovery Learning model. In carrying out research and development researchers used the Borg and Gall (1989) method. The results of product development in small trials (81 percent) and large trials (84 percent). The conclusion of this product development is valid and can be implemented in learning. Dalam memajukan sistem pendidikan nasional pemerintah berinovasi dalam mengembangkan model pembelajaran yang sesuai dengan pedoman kurikulum 2013, tetapi pada kenyataannya gagasan tersebut belum terlaksana secara merata termasuk sekolah dasar (SD) di kabupaten Pasuruan dari hasil studi pendahuluan peneliti. Peneliti mengembangkan perangkat pembelajaran berupa rencana pelaksanaan pembelajaran (RPP), bahan ajar dan panduan monitoring evaluasi (Monev) berbasis model Discovery Learning. Dalam melaksanakan penelitian pengembangan peneliti menggunakan metode Borg and Gall (1989). Hasil pengembangan produk pada uji coba kecil (81 persen) dan uji coba besar (84 persen). Kesimpulan pada pengembangan produk ini adalah valid dan dapat diimplementasikan dalam pembelajaran.
This study aims to find out how the online learning strategies used by physical education teachers in sports and health at State Vocational Schools in Malang City. Using a qualitative descriptive approach with a survey research design. The variable in this research is online learning strategy. Using a sampling technique by purposive sampling, a total of 11 physical education teachers, sports and health at State Vocational Schools in Malang City. Data collection techniques in the form of interviews with interview guidelines as a research instrument. The data obtained were analyzed through 3 stages, namely data reduction, data presentation, and drawing conclusions. The results of this study indicate that the teacher's strategies used during learning, the majority use asynchronous compared to synchronous. The strategy used has several obstacles when asynchronous, namely some students do not participate in the work of the task while the constraints on synchronous learning students tend not to pay attention to the material explained. Although there are some obstacles, the teacher tries to keep the class conducive by making certain rules and joint commitments with the students, so that the class can be more conducive. Penelitian bertujuan untuk mengetahui bagaimana strategi pembelajaran online yang digunakan oleh guru PJOK SMK Negeri di Kota Malang. Menggunakan pendekatan deskriptif kualitatif dengan desain penelitian survei. Variabel dalam penelitian ini adalah strategi pembelajaran online. Menggunakan teknik pengambilan sampel dengan cara purposive sampling, sejumlah 11 orang guru PJOK SMK Negeri di Kota Malang. Teknik pengumpulan data berupa wawancara dengan pedoman wawancara sebagai instrument penelitian. Data yang diperoleh di analisis malalui 3 tahapan yaitu reduksi data, penyajian data, dan penarikan kesimpulan. Hasil penelitian ini menunjukkan strategi guru yang digunakan pada saat pembelajaran, mayoritas memakai asinkronus dibandingkan sinkronus. Strategi yang digunakan memiliki beberapa kendala pada saat asinkronus yaitu beberapa siswa tidak ikut serta dalam pengerjaan tugas sedangkan kendala pada pembelajaran sinkronus siswa cenderung tidak memperhatikan materi yang dijelaskan. Meskipun terdapat beberapa kendala, guru berupaya agar menjaga kelas tetap kondusif dengan membuat peraturan tertentu dan komitmen bersama dengan siswa, sehingga kelas bisa lebih kondusif.
The purpose of this study is to determine the application of Assessment which is efficient during online learning on learning in physical education sports and health subjects at State Vocational Schools in Malang City. This study uses a qualitative descriptive method with a survey research design. The sample of this research is 10 teachers from state high schools in Malang, which are taken using a purposive sample technique. Data collection techniques in the form of interviews were then analyzed through three stages, namely reduction, presentation, and conclusion. The results of this study indicate that the majority of teachers use online assessments, with three aspects being assessed, namely the assessment of attitudes, knowledge, and skills by utilizing applications that have been widely used such as google classroom, google forms, and the like, as well as web applications from schools, the use of applications plays an important role in the assessment because it can accessed by students and teachers even though it is limited by time. Tujuan dari penelitian ini adalah untuk mengetahui Penerapan Asesmen manakah yang efisien pada saat pembelajaran daring pada mata pelajaran PJOK di SMK Negeri Se-Kota Malang. Penelitian ini menggunakan metode deskriptif kualitatif dengan desain penelitian survei. Sampel penelitian ini sejumlah 10 orang guru pjok smk negeri se-kota malang yang diambil dengan teknik purposive sample. Teknik pengumpulan data berupa wawancara kemudian dianalisis melalui tiga tahapan yaitu reduksi, penyaian dan kesimpulan. Hasil dari penelitian ini menunjukkan mayoritas guru menggunakan penilaian online, dengan tiga aspek yang dinilai yaitu penilaian sikap, pengetahuan dan keterampilan dengan memanfaatkan aplikasi yang telah banyak digunakan seperti google classroom, google form dan sejenisnya, serta aplikasi web dari sekolah, penggunaan aplikasi sangat berperan penting dalam penilaian karena dapat diakses oleh siswa dan guru walaupun terbatas oleh waktu.
Penelitian ini bertujuan untuk mengembangkan pembelajaran kebugaran jasmani pada unsur kecepatan dalam bentuk multimedia interaktif berupa media autoplay. Metode penelitian ini menggunakan model penelitian menurut Lee and Owen. Diperoleh hasil analisis data dari ahli pembelajaran dengan persentase sebesar 95 persen, ahli kebugaran jasmani dengan persentase sebesar 93 persen, ahli media dengan persentase sebesar 91 persen, uji coba kelompok kecil kelas X dengan persentase sebesar 88 persen, uji coba kelompok kecil kelas XI dengan persentase sebesar 78 persen, uji coba kelompok besar kelas X dengan persentase sebesar 88 persen, uji coba kelompok besar kelas XI dengan persentase sebesar 83 persen. Dapat disimpulkan bahwa pengembangan ini layak digunakan dalam pembelajaran.
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