The study purpose was to determine the relations of using digital media and physical activity with the physical fitness of 4th and 5th grade students of the state of Ngablak Elementary School in the academic year 2019/2020, Turi, Sleman Regency both individually and wholly. Materials and methods. This research is a correlative study, which aims to find out whether there is a relationship between independent variables and dependent variables. The population of this study was 49 students from 4th and 5th grade of the state of Ngablak Elementary School in the academic year 2019/2020, Turi, Sleman. All of them were used as research subjects. The data collection technique is surveys. The surveys are done by applying collection techniques using surveys, tests and measurements. The instrument used in this study was a questionnaire both for digital media variables and physical activities, as well as the physical fitness test for Indonesian physical fitness variables. Data analysis techniques are regression and correlation analysis, both in simple way and double way through the prerequisite tests for normality and linearity. Results. The results showed that at the level of 5% error means the correlation between the use of digital media and physical activity and the physical fitness of students in 4th and 5th grade of the state of Ngablak Elementary School in 2019/2020 academic year Turi, Sleman Regency, it was Fcount = 11.072 > Ftable = 3.20. Conclusions. Since Fcount > Ftable, it can be concluded there is a significant relation between the use of digital media and physical activity and physical fitness.
The study's purpose was to improve students’ Higher Order Thinking Skills (HOTS) through learning using the Teaching Game For Understanding (TGfU) as a medium. This study uses purposive sampling with the provision of classes that have a low average value of physical education. Materials and methods. This research is classroom action research (CAR). The sample used in this study consisted of one class totaling 32 students. Results. The results of the study were that in the first cycle there were two assessments carried out, namely when playing the first game and the second game. In the first game students got a pretty good score, namely for the average SEI (Skill Execution Index) value of 0.72 from the highest score of 1 with a percentage of 72%, In the second cycle, the treatment given to students was still the same as the treatment in 1st cycle. In the second cycle, this time in the 1st game the average SEI value increased to 0.79 with a percentage of 79% then DMI increased to 0.81 with a percentage of 81% and the SI value increased to 0.81 with a presentation of 81%. Conclusions. The learning process using TGfU can improve students’ HOTS skills. Learning TGfU with attacking and defending games, can improve decision making, execution skills, and player support which can be seen from each indicator that is determined to have increased from each cycle carried out by students. Hopefully, this research can be a support for Physical Education to grow more advanced.
Permasalahan yang terjadi dalam penelitian ini adalah anggota ekstrakurikuler bolabasket putra usia 11-14 tahun di yogyakarta belum sempurna dalam melakukan bank shoot baik dalam posisi maupun gerakan. Penelitian ini bertujuan untuk mengetahui perbedaan kemampuan bank shoot dari sisi kanan dan dari sisi kiri pada anggota ekstrakurikuler bolabasket putra usia 11-14 tahun di Yogyakarta. Penelitian ini merupakan penelitian deskriptif dengan metode survei. Sampel dalam penelitian ini diambil secara random sampling, yang berjumlah 30 siswa. Instrumen penelitian menggunakan tes bank shoot dari AAHPER dengan validitas 0,609 dan reliabilitas 0.757. Teknik pengumpulan data dengan metode tes dan pengukuran. Analisis data dengan ujji prasyarat dan uji t. Hasil uji statistik diperoleh nilai uji-t bank shoot sisi kanan dan kiri memiliki nilai t hitung -1,417 dan nilai t tabel dengan df 14 pada taraf signifikansi 5% sebesar 2,14. p = 0,178, karena p > 0,05 maka tidak terdapat perbedaan yang signifikan. Sehingga dapat disimpulkan bahwa tidak terdapat perbedaan yang signifikan antara kemampuan bank shoot dari sisi kanan dan kiri pada anggota ekstrakurikuler bolabasket putra usia 11-14 tahun di Yogyakarta. Analysis of the Difference in the Capability of Bank Shoot From the Right and Left Side of Male Bolabasket Extracurricular Members Aged 11-14 Years Old in YogyakartaAbstractProblems that occur in this study are members of male basketball basketball extracurricular members aged 11-14 years in Yogyakarta not yet perfect in doing bank shoots both in position and movement. This study aims to determine the differences in the ability to shoot banks from the right side and from the left side on the extracurricular members of the basketball boy age 11-14 years in Yogyakarta. This research is a descriptive study with a survey method. The sample in this study was taken by random sampling, which amounted to 30 students. The research instrument used a bank shoot test from AAHPER with a validity of 0.609 and reliability of 0.757. Data collection techniques with test and measurement methods. Data analysis with prerequisite tests and t tests. Statistical test results obtained t-test value shoot banks right and left side has a t value of -1.417 and t table value with df 14 at a significance level of 5% of 2.14. p = 0.178, because p> 0.05 there is no significant difference. So it can be concluded that there is no significant difference between the ability to shoot banks from the right and left sides of male basketball extracurricular members aged 11-14 years in Yogyakarta.
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