“…Researchers in this research claims that though there is a large number of research in brick and mortar and traditional web retail atmospherics [3], [7], [11], [14], [15], [27], [31], [37], [53], [54], [59], [61], [64], [66], [69], [71], [74]. However, virtual worlds and virtual reality retail stores have existed since 2003 but, research in the context of 3D VRR atmospherics is still at its initial stage [8], [24], [32], [65].…”